Tent
<infobox>
<title source="title1"> <default>Tent</default> </title> <image source="image1">
</image> <header>Resources</header> <label>Resources Needed</label> <label>Total Tiers</label> <label>Total Resources Needed</label> <label>Size</label> <group collapse="closed"> <header>Tier Resources</header> <label>Tier 1</label> <label>Tier 2</label> <label>Tier 3</label> <label>Tier 4</label> <label>Tier 5</label> <label>Tier 6</label> <label>Tier 7+</label> </group> <group collapse="closed"> <header>Stats</header> <label>Health</label> <label>Damage</label> <label>Knockback</label> <label>Area Of Effect</label> <label>Targets</label> <label>Burnable</label> <label>Premium</label> </group> </infobox>
Description[edit]
The Tent is a building that appears before houses or a town hall is built. Tents increase can hold up to 3 units.
Tents can be built by any intelligent race. The texture is the same across races except for the ruined version of tents. Tents are commonly though of as the tier zero house as it is upgraded to a tier one house once civilizations unlock the knowledge to do so.
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Human Tent Ruin
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Elf Tent Ruin
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Dwarf Tent Ruin
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Orc Tent Ruin
Trivia[edit]
- Tents used to house only 1 unit before version 0.10.1.
- Before version 0.10.1 tents had an issue with them not increasing max population when units were inside.
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Old Tent Texture