Kingdom Traits
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Unlocking Traits[edit]
To unlock traits in the trait editor, players must open a kingdom and hover over any new traits (indicated by a blue circle), or complete the achievement it’s locked behind if it can’t be unlocked by hovering over it. Modifying the traits of a kingdom does not give it any form of a File:IconDivineScar10x.pngScar of Divinity trait.
Trait Rarities:
- Normal (doesn't need to be unlocked)
- Rare
- Epic
- Legendary (unlocked with an achievement)
List[edit]
Tribute[edit]
You cannot mix these traits. Without one of these traits it's default 50%
Icon | Trait | Effect | Obtained | Creatures | Descriptions |
---|---|---|---|---|---|
File:Kingdom trait tax rate tribute high10x.png | High Tribute | 70% Tribute Rate | Baakin | The crown demands heavy tribute from its cities
Tribute today, rebellion tomorrow! History repeats | |
File:Kingdom trait tax rate tribute low10x.png | Low Tribute | 20% Tribute Rate | Elf | The crown collects minimal tribute from its cities
Low tribute? High gratitude! |
Local Tax[edit]
You cannot mix these traits. Without one of these traits it's default 50%
Icon | Trait | Effect | Obtained | Creatures | Descriptions |
---|---|---|---|---|---|
File:Kingdom trait tax rate local high10x.png | High Tax | 70% Tax Rate | Baakin | Cities enforces heavy taxes on its citizens
The crown is heavy, and so is the tax burden | |
File:Kingdom trait tax rate local low10x.png | Low Tax | 20% Tax Rate | Elf | The local taxes are light
Light taxes fill hearts, not pockets |