Kingdom Traits

From Worldbox Wiki

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Unlocking Traits[edit]

To unlock traits in the trait editor, players must open a kingdom and hover over any new traits (indicated by a blue circle), or complete the achievement it’s locked behind if it can’t be unlocked by hovering over it. Modifying the traits of a kingdom does not give it any form of a File:IconDivineScar10x.pngScar of Divinity trait.

Trait Rarities:

  • Normal (doesn't need to be unlocked)
  • Rare
  • Epic
  • Legendary (unlocked with an achievement)

List[edit]

Tribute[edit]

You cannot mix these traits. Without one of these traits it's default 50%

Icon Trait Effect Obtained Creatures Descriptions
File:Kingdom trait tax rate tribute high10x.png High Tribute 70% Tribute Rate Baakin The crown demands heavy tribute from its cities

Tribute today, rebellion tomorrow! History repeats

File:Kingdom trait tax rate tribute low10x.png Low Tribute 20% Tribute Rate Elf The crown collects minimal tribute from its cities

Low tribute? High gratitude!

Local Tax[edit]

You cannot mix these traits. Without one of these traits it's default 50%

Icon Trait Effect Obtained Creatures Descriptions
File:Kingdom trait tax rate local high10x.png High Tax 70% Tax Rate Baakin Cities enforces heavy taxes on its citizens

The crown is heavy, and so is the tax burden

File:Kingdom trait tax rate local low10x.png Low Tax 20% Tax Rate Elf The local taxes are light

Light taxes fill hearts, not pockets