Spooky Monsters
(Redirected from Jumpy Skull)
Does not include zombies
Who needs flesh? Only skeletons can be directly spawned by the player the rest can appear through other means.
Stats[edit]
AN = Animation, () = Cursed Trait Result
More Info[edit]
- Skeletons, Jumpy Skulls and Ghosts are part of the undead creature kingdom
- Hostile to most creatures except themselves and other undead creatures
- They will damaged by the divine light power (except fire skulls).
- Jumpy and Fire Skulls can turn into the tumor monsters but not any other undead monsters. Skeletons and ghosts can not turn into anything.
- They do not eat food
Monster Specific Info[edit]
Skeleton[edit]
- Game Description "Spooky scary skeleton that can fight"
- They usually follow Necromancers if there is one nearby. Necromancers can also summon skeletons. Skeletons will spawn alongside a necromancer during the "Underground necromancer" disaster
- They spawn with spears, swords or bows made out of materials that range from iron, steel and bronze
- If a cursed unit gets killed, they will turn into a skeleton. The game classifies these skeletons as "cursed skeletons"; they have the same stats as normal skeletons. They will keep most of their traits and inventory
- You do not need premuim to place skeletons
Jumpy Skull[edit]
- None
Fire Skull[edit]
- Despite their similarities they are not related to Fire Elementals but they are friendly towards them
- In the same creature kingdom as demons
- Do not take damage while in water unlike other fire based creatures
Ghost[edit]
- Has one of the highest base armor stats
- Units that die in the corrupted biome and turn into ghosts can keep some of their previous traits but lose any items they were holding
- Civs, fairy, bandit, alien, mages, cold one, greg are the only creatures that can turn into ghosts
Name Generation[edit]
1 | B | |||
---|---|---|---|---|
2 | o | a | e | |
3 | n | |||
4 | y | e | o | - |
5 | y | e | o | - |
6 | s |
*Units that turn into skeletons keep their previous name but with an "un" in front
1 | Unholy | Dark | Knavish | Odious | Shameful | Disgraced | Abominable | Appalling | Abhorrent | Monstrous | Fiendish | Bouncy | Rubber | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Reap | Bone | Bones | Minion | Doll | Disciple | Zealot | Apostle | Spirit | Skull | Braincase | Vertex | Scalp | Crown | Mind |
1 | Reap | Bone | Bones | Minion | Doll | Disciple | Zealot | Apostle | Spirit | Skull | Braincase | Vertex | Scalp | Crown | Mind |
---|
Units that turn into ghosts keep their previous name.
Trivia[edit]
- Skeletons were added in version 0.5.167 also known as the "CRAB" update
- Jumpy and Fire Skulls turn into humanoid tumor monsters