Bandit

From Worldbox Wiki

<infobox>

 <title source="title1">

<default>Bandit</default>

 </title>
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</image> <group> <header>Base Stats</header> <label>Health</label> <label>Damage</label> <label>Armor</label> <label>Critical Chance</label> <label>Speed</label> <label>Attack Speed</label> </group> <group collapse="closed"> <header>Other Stats</header> <label>Spawnrate</label> <label>Spread Pattern</label> <label>Spread Speed</label> <label>Special Ability</label> <label>Maximum Age</label> <label>Diplomacy</label> <label>Warfare</label> <label>Stewardship</label> <label>Intelligence</label> <label>Max Children</label> <label>Culture Boost Per Intelligence</label> <label>Culture Rare Tech Slots</label> <label>Can Build Roads</label> <label>Hates</label> <label>Base Max Cities</label> <label>Base Zone Range</label> <label>Accuracy</label> <label>Dodge</label> <label>Knockback</label> <label>Knockback Reduction</label> <label>Sight</label> <label>Range</label> <label>Targets</label> <label>Critical Damage Multiplier</label> <label>Size</label> <label>Scale</label> </group> <group collapse="closed"> <header>More Info</header> <label>Biome</label> <label>Needs Food</label> <label>Tab</label> <label>Theme</label> <label>Premium</label> </group> </infobox>

Description[edit]

Bandits are creatures that can be spawned in or spawn naturally during a disaster, they are not a race despite their similarities to each shown by their various head/hair styles. Bandits will cause havoc for civilizations they discover. They all wear the same dark grayish brown shirt with a red bandana and gloves.

Game Description "Dangerous boys who like to play with TNT and fire. Watch out!"

Characteristics[edit]

  • Bandits will throw fire bombs that produce small explosions and fire when they hit the ground at (Traits: Bomberman).
  • Bandits will also spawn with various weapons that range from spears, swords, and bows made out of materials that range from iron, steel and bronze. This results in lots of their stats being different when compared to each other.
  • Do not need food
  • Lowest max age stat

Traits[edit]

Theme of Bandit[edit]

File:Theme of Bandit.wav

Trivia[edit]

  • One of the first humanoid creatures to be added into Worldbox
  • They can spawn naturally during the Age of Ash if the "Other Disasters" world law is enabled
  • If killed in the Corrupted Biome, the ghosts and skeletons of the Bandits will still have the Bomberman trait
  • If a bandit turns into a zombie they change into a green colored zombie. Human zombies are also green
  • Bandits were added to the game in version 0.1.19.
Creatures
Civilizations
Race HumanFile:IconElves scaled 10x.pngElfFile:IconDwarf scaled 10x.pngDwarfOrc
Monsters
Boss Crabzilla
Spawner BiomassCybercoreFile:IconSuperPumpkin scaled 10x.pngSuper PumpkinFile:IconTumor scaled 10x.pngTumor
Minion BioblobFile:Assimilatoricon.pngAssimilatorLil' PumpkinTumor Monster
Humanoid File:IconBandit scaled 10x.pngBanditCold OnesDemonDruidEvil MageNecromancerPlague DoctorFile:IconSkeleton10x.pngSkeletonSnowmanFile:IconWhiteMage scaled 10x.pngWhite MageZombies
Special DragonRobot SantaUFOGrey Goo
Non-Spawnable Acid BlobAlienCandy ManCandy BearCrystal GolemCrystal SwordFire ElementalsFile:Fireskull10x.pngFire SkullFile:Ghost10x.pngGhostsGregJumpy SkullFile:IconResLemons10x.pngLemonsMush
Living Ones Living HouseLiving Plant
Terraformers God FingerSand SpiderWormLangton AntsConwaysFile:IconPrinterLabyrinth10x.pngPrinters
Animals
Carnivores BearCatCrocodileFile:IconFox scaled 10x.pngFoxHyenaSnakeFile:IconWolf scaled 10x.pngWolf
Omnivores Rat KingRat
Herbivores BuffaloCowMonkeyRhinoChickenSheepRabbit
Peaceful DogFrogFile:IconFairy scaled 10x.pngFairy
Water TurtleCrabPenguinFile:IconPiranha scaled 10x.pngPiranha
Insects BeeBeetleButterflyFlyGrasshopper
Miscellanous
Other BoatTornadoTutorial Bear
Unused Bird • Debug • Frog Monster • Lion • Ninja Turtle • River Turtle • Rooster • Scorpion • Sheepnaut • Vulture

es:Bandidos