Arcane Desert Biome
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<infobox>
<title source="title1"> <default>Arcane Desert Biome</default> </title> <image source="image1">
</image>
<group>
<header>Info</header>
<label>Effect:</label>
<label>Life:</label>
<label>Resources:</label>
<label>Adaptation Trait:</label>
<label>Spreads by:</label>
<label>Grow Strength:</label>
<label>Generator Amount:</label>
<label>Loot Generation:</label>
</group>
</infobox>
Not to be confused with the Sand biome.
The Arcane Desert Biome, also known as just the "Desert" Biome, is a biome found within Worldbox. It grows fastest during the Age of Sun. Creatures are 30% slower than normal in this biome, and have a 5% chance to restore 1% mana each step creatures take, and civs need Arcane Desert Adaptation to build here.
Game Description "The Golden Sands do not seek to destroy. They want to understand - by consuming everything first"
Traits[edit]
Creature trait and Subspecies traits only apply to creatures/subspecies that spawn in the biome. Clan, culture, language, and religion traits only apply to clans, cultures, languages, and religions that start in the biome. Not guaranteed to have these traits, selection is random (see here for more info).
- File:IconDivineScar10x.pngGives creatures: Eagle Eyed
- File:IconClanList10x.pngGives clans: Silver Tongues
- File:NewIconCultureList10x.pngGives cultures: Solitude Seekers, Gossip Lovers
Gives languages: Stylish Writing
Always gives subspecies: Arcane Desert Adaption
- File:IconLanguage10x.pngSubspecies Name Prefixes: solantheria, ergensis, deserticus
Flora[edit]
This biome is made using the Arcane Desert Seeds power
- File:IconFertilizerTrees10x.png The biome consists of palm acacia trees with most being quite short to the point of looking like a bush. These trees are immune to drought (Age of Sun effect)
Plants in this biome are small patches of green shrubs and grass. Desert Berries are the unique food that grows here, which can give creatures the Poisoned status, Slow trait, and Poison Immunity trait. Berry Bushes cannot grow in this biome.
Creatures[edit]
Natural[edit]
These animals spawn naturally in this biome when the Animal Spawn world law is enabled. They can also spawn from Clouds of Life. They all spawn at an equal rate.
Cat
- File:IconScorpion10x.pngScorpion
Snake
Sapient[edit]
These civs will spawn from Clouds of Life when the Drop of Thoughts world law is enabled and creature is unlocked. They all spawn at an equal rate.
Human
- File:IconElves scaled 10x.pngElf
- File:IconDwarf scaled 10x.pngDwarf
Orc
- File:Civ cat10x.pngMeowmorph
- File:Civ snake10x.pngSnok
Resources[edit]
For more info go to the resources page
Minerals | Rate | Trees & Plants | Rate | Tiles |
---|---|---|---|---|
File:IconStone scaled 10x pngcrushed.pngStone (3File:IconResStone scaled 10x .png) | 4 | File:IconFertilizerTrees10x.pngDesert Tree (5File:IconResWood scaled 10x .png) | 1 | ![]() |
![]() |
3 | |||
File:IconSilver scaled 10x pngcrushed.pngSilver (1File:IconResSilver scaled 10x .png+ 1File:IconResStone scaled 10x .png) | 1 | ![]() |
1 | ![]() |
File:Gems10x.pngGems (1File:IconResGems scaled 10x.png+ 1File:IconResStone scaled 10x .png) | 1 |
Trivia[edit]
- Added in version 0.14.0
- Before 0.50.4 (beta) adamantine and mythril used to spawn in the arcane desert. The arcane desert didn't spawn silver until 0.50.4 (beta)