Birch Biome
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<infobox>
<title source="title1"> <default>Birch Biome</default> </title> <image source="image1">
</image> <group> <header>Info</header> <label>Effect:</label> <label>Life:</label> <label>Resources:</label> <label>Adaptation Trait:</label> <label>Spreads by:</label> <label>Grow Strength:</label> <label>Generator Amount:</label> <label>Loot Generation:</label> </group> </infobox> The Birch Grove Biome is a biome found within Worldbox. Its light green tiles don't have any effects on creatures that walk on it. Game Description "Trees look like ghosts, but they bring life - and stories you'd be wise enough not to forget"
Traits[edit]
Creature trait and Subspecies traits only apply to creatures/subspecies that spawn in the biome. Clan, culture, language, and religion traits only apply to clans, cultures, languages, and religions that start in the biome. Not guaranteed to have these traits, selection is random (see here for more info).
Gives subspecies: Enhanced Strength
- File:NewIconCultureList10x.pngGives cultures: Diplomatic Ascension, Axe Lovers
- File:IconLanguage10x.pngSubspecies Name Prefixes: silvanus, virentis, sylvestris
Flora[edit]
The biome is made using the birch seeds power
- File:IconFertilizerTrees10x.pngThe trees in this biome are all very similar, mostly only varying in height
All of the plants are this biome are green and don't break up the environment too much like with other biomes of more diverse plant sets
- File:Icon roots without borders10x.pngEnchanted trees and berry bushes can persist in this biome
File:BirchSlide.pngFile:Birch effect10xFE.gif
Creatures[edit]
Natural[edit]
These animals spawn naturally in this biome when the Animal Spawn world law is enabled. They can also spawn from Clouds of Life.
Sapient[edit]
These civs will spawn from Clouds of Life when the Drop of Thoughts world law is enabled and creature is unlocked.
- File:Civ wolf10x.pngHowleer
Resources[edit]
For more info go to the resources page.
Minerals | Rate | Trees | Rate | Plants [bugged]* | Rate | Tiles |
---|---|---|---|---|---|---|
File:IconStone scaled 10x pngcrushed.pngStone (3File:IconResStone scaled 10x .png) | 4 | File:IconFertilizerTrees10x.pngBirch Tree (5File:IconResWood scaled 10x .png) | 1 | ![]() ![]() |
5 | ![]() |
Bush | Rate | File:IconResHerbs scaled 10x.pngGreen Herb (1File:IconResHerbs scaled 10x.png) | 4 | |||
![]() |
3 | ![]() ![]() |
1 | ![]() |
4 | ![]() |
![]() |
1 |
*Only birch plants will spawn unless the Roots without Borders world law is enabled
**Red, green, teal, white, and yellow mushrooms are equally likely to spawn
Trivia[edit]
- Added in beta of 0.50