0.3.120
This version, released on August 21, 2019, appears on the official worldbox website as 0.3.120, while on the worldbox discord server, it is mentioned as version 0.3.119.
Added:
- new tiles and buildings graphics
- minimap when zooming out to improve performance and battery life
- tips in loading screen
- inspect power/window for creatures
- age/born values into village window
- animation for animals when they eat grass
- better farming mechanic. Farmers will lay crops and harvest wheat
- using rain on wheat will make it grow faster
- shallow waters can be turned into ice
- ice will break when units walk on it
- units can build in pits now
- resource storage limit for villages
- lava will burn nearby tiles
- lava will unfreeze nearby tiles
- seeds will turn soil into grass
- finger will copy frozen/grass/water/roadblocks now
- better village borders
- trees/grass can grow on a place, where elf dies
- selected power tab will turn red
Changed:
- updated translations
- back button now red
- other small ui changes
- rain drops have bigger effect range
- 1000 creature born achievement
- lowered amount of resources in deposits
- villagers won't "eat" grass anymore
- graphics for resources and mines are smaller
- increased falling speed for TNT/landmine/fireworks blocks
- lava
- landmine explosion range from 6 to 3
- demons will be getting damage in water, instead of dying instantly
- decreased tornado despawn timer from 75 sec to 35 sec
- decreased lightning damage
- moved new world button into custom world menu
- less mountains in generated worlds
- elves can built farms now
- bushes can be removed for new village buildings
- more space between buildings in village
- cacti and palm trees can grow by itself
- fruit bushes can grow on grass by itself
Fixed:
- next Santa die immediately
- units having wrong position
- chickens doesn't hatch from eggs after last hotfix
- ant-world achievement
- villagers collect herbs under building/trees
- game blinks after preloading
- trees won't grow on dead trees
- resources won't spent when buildings are upgraded
- buildings are placed on water corners sometimes
- long range invisible building's tiles
- villagers won't chop trees after loading save
- stone can be placed in water
- creatures born stat not showing
- resources have ruins