0.13.0 - Santa's Workshop

From Worldbox Wiki

This version was released December 19, 2021. The main addition of this update was the Steam Workshop, the workshop is place where players can easily download and upload maps. The workshop is only available to steam users.

File:WorkshopUpdate.png

Added[edit]

  • [STEAM] Share your worlds with your friends in the Steam Workshop! Or destro... play the worlds your friends made! For fun!
  • Auto Saves! Never lose hope again!
  • New Autosave is created every few minutes for currently played world
  • If you load another world, then the current world will be autosaved as well!
  • [PC] New map size! Iceberg! Bigger than Titanic!
  • New Achievement - THE PIE
  • [PC] tooltips for your world's window. Shows you the world name and some other info when you hover over them
  • describe your worlds! when saving a world - you can now add a description to it
  • ROUND WORLDS - in the world preview screen. Your worlds will now show as a rotating globe!
  • credits screen now includes beta testers! Thank you!
  • ~christmassy feeling~ ( or festive - for the rest of us! )
  • you can now change the size of the power bar in your settings!
  • Zombie dogs
  • Zombie buffaloes
  • Zombie crocodiles
  • Zombie foxes
  • Zombie frogs
  • Zombie hyenas
  • Zombie monkeys
  • Zombie rhinos
  • Zombie snakes
  • [STEAM] You can now select the game language in Steam on first start

Changes[edit]

  • rhinos would make less baby rhinos
  • the power bar is now smaller by default - you can change the size in the settings
  • showing now much more information about the world in the saving & loading screens
  • moved delete world button to the side of the save world window
  • improved window for world slots
  • orcs can now research more rare techs!
  • changed buttons for save/load/delete confirmation dialog. From yes/no to SAVE/LOAD/DELETE/CANCEL
  • a few nicer icons
  • improved logic for splitting city borders. Always biggest area of city would stay
  • decreased chances to die from an old age for mobs and units

Fixes[edit]

  • Village names would show the old name in the villages window
  • Casting madness on kings announced them as having died - they will now show up as having abandoned their kingdom instead
  • Dragons won't be killed by flying over Volcanoes any longer!
  • stability fixes
  • soft crash when using magnet sometimes
  • sometimes UI buttons stopped working. The strike is over!
  • Dwarven renaissance: dwarves never got intelligence stats, which resulted in very slow culture progression - oops. Dwarves will seek intelligence again! Yay!
  • the race icon always showed humans in the village list - now it will show orcs, dwarves and elves again. We spoke to it. Everything is fine again.
  • can't scroll in save slots window, when mouse over save slots
  • cities were randomly abandoned. We found the saboteur... and he has been taken care of.
  • Saves that were created in earlier versions had issues with fields, ice and roads being loaded as dirt
  • auto-spawned units used non-biome skin colors
  • Unit inspection windows sometimes had too long text with Japanese and other languages