0.5.157 - hotfixes
This version was released May 21, 2020. This update contains lots of fixes for the Stay at Home Edition.
Changes[edit]
- grey goo won't one shot creatures when you draw with it
- blessing trait buffed
- [PC] camera movement via keyboard is smoother
- zones between cities lowered from 10 to 4
- cities won't expand into lava tiles
- bad weapon prefixes won't give negative damage stats
- building upgrades will cost more stone
- diplomacy world law. Now it'll be used only to turn on/off RANDOM diplomacy events, and it won't affect spite and friendship powers
- credits names updated
Fixed[edit]
- trees and statues after loading have the same skin
- all four races only use one variation of the house sprite, instead of using both variations
- temperature tools don't have highlight effect
- human buildings on minimap is not blue
- flying weapon on avatar when unit is swimming
- health could be bigger than max health
- dwarven heads render behind theirs body
- units take worse items after kills sometimes
- warriors lose profession after loading save
- capital icon is blurry on some devices(try 2)
- people not produce wooden, leather and bone items
- meteorite won't appear when spawned in the corner of the map
- heat-ray kills creatures in bigger radius that it should
- mine still auto produced resources
- some small brushes won't draw continuously
- when building upgraded it didn't take resources
- debug layer not properly cleaned up when active after reloading
- king and leader won't take better new items, if they already have something
- some dead kingdom information wasn't properly cleaned up
- [PC] error when using ctrl+f9 and escape after, when power is selected
- grey goo kills flying dragons
- fixed?: flying heads