0.5.157 - hotfixes

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Revision as of 01:26, 14 April 2025 by Isaacool (talk | contribs) (1 revision imported)
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This version was released May 21, 2020. This update contains lots of fixes for the Stay at Home Edition.

Changes[edit]

  • grey goo won't one shot creatures when you draw with it
  • blessing trait buffed
  • [PC] camera movement via keyboard is smoother
  • zones between cities lowered from 10 to 4
  • cities won't expand into lava tiles
  • bad weapon prefixes won't give negative damage stats
  • building upgrades will cost more stone
  • diplomacy world law. Now it'll be used only to turn on/off RANDOM diplomacy events, and it won't affect spite and friendship powers
  • credits names updated

Fixed[edit]

  • trees and statues after loading have the same skin
  • all four races only use one variation of the house sprite, instead of using both variations
  • temperature tools don't have highlight effect
  • human buildings on minimap is not blue
  • flying weapon on avatar when unit is swimming
  • health could be bigger than max health
  • dwarven heads render behind theirs body
  • units take worse items after kills sometimes
  • warriors lose profession after loading save
  • capital icon is blurry on some devices(try 2)
  • people not produce wooden, leather and bone items
  • meteorite won't appear when spawned in the corner of the map
  • heat-ray kills creatures in bigger radius that it should
  • mine still auto produced resources
  • some small brushes won't draw continuously
  • when building upgraded it didn't take resources
  • debug layer not properly cleaned up when active after reloading
  • king and leader won't take better new items, if they already have something
  • some dead kingdom information wasn't properly cleaned up
  • [PC] error when using ctrl+f9 and escape after, when power is selected
  • grey goo kills flying dragons
  • fixed?: flying heads