0.5.167 - Crab: Difference between revisions

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Latest revision as of 01:26, 14 April 2025

File:IconCrabzilla scaled 10x.png

This version was released August 4, 2020.

Added[edit]

  • new unique power - crabzilla. Become the giant crab, the destroyer of worlds!
  • new power - curse. Make stats worse. Removes blessing
  • new power - skeleton. They can spawn with different weapons
  • new power - zombie infection. Infect whole towns with zombie virus!
  • new power - corrupted brain. Makes units nearby mad
  • 8 new bows items for range attacks
  • 2 new statues
  • slash effects animation for fighting

Changes[edit]

  • only units with weapons in their hands can become warriors now
  • elves won't auto generate wood anymore
  • bandits will spawn now with weapons and can take other unit's equipment
  • improved attack system. Some units and weapons can hit multiple targets
  • weapons have more stats now. Range, area of effect, critical chance, attack rate
  • wood gained from trees 1 -> 3
  • dragon speed 50 -> 60
  • dragon health 600 -> 1000
  • ufo health 100 -> 500
  • decreased screenshake for ufo attacks
  • increased nuke damages 100 -> 10000
  • first blacksmiths job will be assigned when village have 15 people, instead of 30
  • diplomacy - is "supreme" opinion changed from -50 to -100
  • civs have preference for their weapons now
  • fighting adjustments. Dodge and accuracy stats replaced with attack rate and critical hit chance.
  • some traits and items will give percent increase to unit stats, instead of straight bonus
  • level up experience requirements for units will grow with level

Fixes[edit]

  • non-premium powers in the pool of premium powers in ad rewards
  • units still take worse items after kills
  • beetle and bugs turn into chickens on death in water
  • tornado doesn't destroy tiles after it's affected with force/magnet
  • inspect tool on child shown 2 heads
  • units stop moving when fighting demons on fire tiles
  • energized trait triggers when baby grow up
  • ufo and santa doesn't damage the ground when fallen
  • boulder have water splash when hitting lava
  • saved conway game of life not loading
  • blessing not restoring health when applied first time
  • inventory items showing too close in unit window
  • magnet doesn't have highlight
  • [MacOS] mobile premium button is showing on first start up