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[[File:IconClanList10x.png|right|frameless|180x180px]] <span style="color: #ff2121;">'''''Disclaimer: This page contains speculation and may contain outdated/inaccurate information'''''</span> '''{Page Last Edited - February 7th, 2025}''' [[Clans]] will be greatly improved in the next update. They will be much more influential, important and interesting! They will be getting their own trait editor, similar to the one that are coming to cultures. == What are Clans Right Now? == Currently clans function as groups of nobility and influence who becomes kings and village leaders. Only some units are part of a clan and clans only grow through king's and village leader's direct offspring. Clans are a way for the player to predict how power transfers from one unit to another. Think of them as royal families. Units inside a kingdom will start their own clan if one is needed to fill powerful roles. The purpose of clans is currently not well understood, and most players rarely pay attention to them. See the [[Clans]] page for more info. == What Will Clans be like in the Update? == Clans will be much more influential and complex in the upcoming update having direct connections to [[File:ReligionList10x.png|frameless|28x28px]][[Religion News|religion]] (a new meta object). They we'll be a redesigned ui for clans along with multiple new submenus. Clans will have traits that define how they function along with how they influence the world. For example, you'll be able to choose new [[File:Newculturelist10x.png|frameless|28x28px]][[Culture News|culture]] traits that define how succession works, such as a matriarchal or patriarchal system. Clans are closely tied to religion, which is strongly related to magic. Usually only clan members will be able to use magic spells from certain religions. Religions will have a special trait called [[File:ReligionTrait BloodlineBond.png|frameless|28x28px]]"Bloodline Bond" that defines whether this is the case. You'll also be able to prevent specific clans from being able to use magic with the [[File:ClanTrait VoidBan.png|frameless|28x28px]]"Void Ban" trait. For the most part, clans will use magic, like rites, through certain plots that assumingly use a new stat called mana. Other meta objects like [[File:PawSymbol10x.png|frameless|28x28px]][[Subspecies News|subspecies]] will determine magical abilities. Clans are not be confused with the upcoming [[File:HeartSymbol10x.png|frameless|28x28px]][[Family News|families]]. Every unit will be part of a family but only some units will be part of a clan. == Clan Traits == '''Currently the revealed clan trait categories are:''' *Spirit (7) *Mind (4) *Body (3) *Chaos (2) *Miscellaneous (2) *Special - No Touching (1) [GEB (Genetically Engineered Blood)] **GEB is going to function similarly to the [[File:IconDivineScar10x.png|frameless|28x28px]]Scar of Divinity [[Traits|trait]] but for clans * And possibly more '''Revealed Icon Gallery''' ''("" mean the name is '''speculative''')''<gallery> File:GebClanTrait10x.png|GEB Clan Trait File:EnlightnedClanTrait10x.png|"Enlightned" Clan Trait File:GiantClanTrait10x.png|"Dominant" Clan Trait File:SickClanTrait10x.png|"Corrupted" Clan Trait File:FlowerClanTrait10x.png|"Naturalist" Clan Trait File:PeopleClanTrait10x.png|"Cooperative" Clan Trait File:AtomicClanTrait10x.png|"Atomic" Clan Trait File:FractalClanTrait10x.png|"Fractal" Clan Trait File:ImmortalClanTrait10x.png|"Ageless" Clan Trait File:ClanSymbol.png|Clan Symbol used in Steam Post (not new) File:Reppoints10x.png|"Reputation Points" </gallery> {| class="mw-collapsible fandom-table" |+[[File:IconClanList10x.png|frameless|28x28px]]Teaser History !Image !Caption !Date !Source |- |[[File:NotGebImage Oct6.mp4|frameless]] |"not geb" |Oct 6, 2024 |[https://imgur.com/a/uSX2BMb Imgur] |- |[[File:Alsonotupdatenews.png|frameless]] |"also not" |Oct 11, 2024 |[https://imgur.com/a/jPr2DNR Imgur] |- |[[File:RoyalBloodyClansSteam.png|frameless]] |"Royal Clans and their bloody business!" |Oct 15, 2024 |[https://store.steampowered.com/news/app/1206560/view/4545912358019453882 Steam] |- |[[File:ClanMenu Gif1 2024.gif|frameless]] |"New Royal Clans UI" |Oct 15, 2024 |[https://store.steampowered.com/news/app/1206560/view/4545912358019453882 Steam] |- |[[File:ClanEditor Gif2.gif|frameless]] |"Clan trait editor!" |Oct 15, 2024 |[https://store.steampowered.com/news/app/1206560/view/4545912358019453882 Steam] |- |[[File:ClanLeadership Image3.png|frameless|110x110px]][[File:ClanLeadership Image4 2024.png|frameless|110x110px]][[File:ClanLeadership Image5 2024.png|frameless|136x136px]] |"Royal Clans are now more intertwined with cultures." |Oct 15, 2024 |[https://store.steampowered.com/news/app/1206560/view/4545912358019453882 Steam] |- |[[File:ConnectionHint Image 2024.png|frameless]] |"Clans will also be closely tied to another upcoming, yet-to-be-revealed mechanic ✨" |Oct 15, 2024 |[https://store.steampowered.com/news/app/1206560/view/4545912358019453882 Steam] |- |[[File:ReligionBloodlineBond12.png|frameless]] |"Usually, only those of divine blood - the rulers and chosen few - are allowed to use such magic" |Feb 5, 2025 |[https://store.steampowered.com/news/app/1206560/view/503942206557519977 Steam] |- |[[File:ClanVoidBan13.png|frameless]] |"if you want to teach a king and his heirs a lesson⚡, you can always take back the power ''that was yours to begin with"'' |Feb 5, 2025 |[https://store.steampowered.com/news/app/1206560/view/503942206557519977 Steam] |} [[Category:Update News]]
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