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[[File:IconBooks10x.png|right|frameless|180x180px]] Books are a specialized resource stored by villages that give units that read them various stat effects. == Writing Books == All civs that a members of a clan are able to write books using the New Book [[Plots|plot]]. They need to have: * [[File:IconIntelligence10x.png|frameless|28x28px]]At least 3 intelligence and at least 2 warfare, stewardship, and diplomacy * [[File:IconLevels10x2.png|frameless|28x28px]]At least level 10 * [[File:IconMoney10x.png|frameless|28x28px]]Can spend 200 gold * [[File:Plot_new_book.png|frameless|28x28px]]Has a culture, language, and their home village has book space available (if the civ loses any of these the plot cancels) == Storing Books == Cities have a limited amount of storage for books that specific buildings increase. If these buildings are destroyed then so are the books they store. * Libraries give cities 10 book slots * Town Halls give cities 5 book slots <gallery> File:HumanTownHallT210x.png|Town Hall (Human) File:HumanLibrary10x.png|Library (Human) </gallery> == Book Creation and Reading Books == Once a New Book plot is successful the game will determine how the book is created: * Determines the '''book type''' by randomly selecting based on that type's "Writing Rate" for the writer * [[File:IconStrongMinded10x.png|frameless|28x28px]]Book gets a random [[Creature Traits|creature trait]] from the writer's traits that are in the "Mind" category (50% chance for a reader to get this trait) * [[File:IconBubbleList10x.png|frameless|28x28px]]Book gets a random [[Language Traits|language trait]] from the writer's language (this trait will have add a special effect to what happens when books are read) (if the reader is a king or a leader their is a 50% chance this trait is added to their language) * [[File:IconReligionList10x.png|frameless|28x28px]]Book gets a random [[Religion Traits|religion trait]] from the writer's religion (if the reader is a king or a leader their is a 50% chance this trait is added to their religion) * [[File:NewIconCultureList10x.png|frameless|28x28px]]Book gets a random [[Culture Traits|culture trait]] from the writer's culture (if the reader is a king or a leader their is a 50% chance this trait is added to their culture) * ''Divine Encryption, Divine Insight, and Ethno Sculpted cannot not be in books'' After units finish reading a book: * [[File:Culture trait reading lovers.png|frameless|28x28px]]If the reader's culture has the Reading Lovers trait and the reader's happiness is below zero then the reader's happiness is multiplied by -1 * [[File:Culture trait attentive readers.png|frameless|28x28px]]If the reader's culture has the Attentive Readers trait then the reader gets double experience from the book * [[File:Language trait stylish writing.png|frameless|28x28px]]Books also have a chance to convert the reader's culture, language, and/or religion to the book's own. The Stylish Writing language trait doubles the conversion/no conversion chance == Book Types == [[File:Books10x.png|right|frameless|360x360px]] {| class="fandom-table" !Type !Effects !Requirement !Writing Rate !Description |- |Family Tales |Mana +10<br>Experience +5<br>Happiness +5 |Writer has a family |3 |''Story of bonds stronger than blood'' |- |Romance |Mana +10<br>Experience +5<br>Happiness +10 |Writer has a family |3 |''Tale of hearts bound by passion'' |- |Friendship |Mana +10<br>Experience +5<br>Happiness +5 |Writer has a family |3 |''Adventures shared among true friends'' |- |Royal Secrets |Experience +10<br>Happiness -10 |Kingdom has a king that has a family<br>Writer isn't the king |3 |''Forbidden truths about royal deeds'' |- |Fable |Mana +20<br>Experience +30<br>Happiness +10 |Writer has a weapon, king, village, and village leader |3 |''Short tales hiding timeless wisdom'' |- |War Manual |Warfare +1<br>Intelligence +1<br>Experience +5 |Writer has a king, village, village leader, and village with more than zero warriors |Writer's warfare |''Secrets of battle, tactics, and glory'' |- |Economics |Stewardship +1<br>Intelligence +1<br>Experience +10<br>Happiness -10 |Writer has a king, village, and village leader |Writer's stewardship |''Insights into trade, gold, and prosperity'' |- |Governance |Stewardship +1<br>Intelligence +1<br>Experience +10<br>Happiness -5 |Writer has a king, village, and village leader |Writer's stewardship |''Guidance for rulers seeking order'' |- |Diplomacy |Diplomacy +1<br>Experience +10<br>Happiness -10 |Writer has a king, village, and village leader |Writer's diplomacy |''Mastering the delicate art of alliances'' |- |Mathematics |Intelligence +1<br>Experience +30<br>Happiness -20 |Writer has a king, village, village leader, and culture |Writer's intelligence |''Unraveling the patterns of the universe'' |- |Biology |Intelligence +1<br>Experience +30<br>Happiness +10 |Writer has a king, village, village leader, and subspecies |Writer's intelligence |''The wonders and mysteries of living things'' |- |History |Warfare +1<br>Diplomacy +1<br>Intelligence +1<br>Experience +30<br>Happiness +5 |Writer has a king, village, village leader, and subspecies |Writer's intelligence |''A chronicle of past events and lost eras'' |} [[Category:Resources]]
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