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0.9.0 - So Many Things
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This version was released June 17, 2021. [[File:SoManyThings.png|frameless|960x960px]] == Added == * [PC] new unit selection effect when hovering close to a unit with the cursor * [mobile] you can now unlock more save slots with reward ads - the save slots will be open for 30 minutes. The maps will stay forever * [mobile] you can now unlock the hourglass with reward ads - for up to 30 minutes at a time! Get it? Because it's about time * [mobile] nice new premium animation when you purchase it * new [[Powers|power]] - spawn [[Plague Doctor|Plague Doctors]]. They will treat any infections and also burn down [[Tumor|tumors]] * new power - spawn [[Druid|Druids]]. They will leave a trail of flowers and grow trees around them * new power - [[Mush Spores|mush spores]] * new toggle power - [[boats]]. Toggles visibility of trading and transport boats on the minimap * new modern power - modern coffee. Watch for caffeine shocks * new modern [[Unit Statuses|status]] effect - caffeinated. Gotta go fast * new status effect - slowness. Can't go fast at all * new unit - Mush. Units infected by spores can turn into mushes * new unit - Tumor Monster. Units infected by tumor infection can turn into tumor monsters * new spell - Cure. Used by Plague Doctor to remove plague, curses, infections and mush spores * new [[Traits|trait]] - Mush Spores. Turns the unit into a mush at time of death. Chance to infect nearby units with spores as well * new trait - Tumor Infection. Turns units into tumor monster when they die * new trait - Flower Prints for Druids. Beautiful * units will use tools when doing their specific jobs. Hoes, axes, pickaxes, baskets, etc * units will now hold items that they carry. Wheat, stone, etc * [[World Laws|world law]] - erosion. You can toggle now if tiles near the water should erode into sand * world law - forever lava. You can now stop lava from cooling off to rock * world law - border stealing. Switch border stealing between kingdoms at war * world law - angry civilians. Civilians of the same race can now participate in wars with this law enabled * world law - random disasters. Adds a chance of random disasters to happen * included [[disasters]] for new world law - small meteorite, small earthquake, hellspawn, rain cloud, tornado, wild mage, mad thoughts, underground necromancer. Disabled by default after a lot of testing * a few more earthquake shapes * new animation for ad rewards * powers gotten via ad rewards will be highlighted now * new hover icons for window backgrounds * totally not added: new easter G**[REDACTED]**egg - [REDACTED]. [REDACTED]! == Changes == * [[tumor]] will spawn squishy [[Tumor Monsters|tumor monsters]] now * units walking on tumor creep will have a chance to get a nasty tumor infection * some of the [[achievements]] and old [[World Laws|world laws]] icons have been updated * new look for world law window * border stealing only happens between kingdoms at war with each other * burning feet from [[Demon|demons]] won't increase lava level any longer * rain [[clouds]] have now a chance to spawn [[Lightning|lightnings]] * [[Heat-Ray|heat-ray]] effect a bit more random and nicer looking * shielded units won't get crippled, nor lose eyes any longer * make repeated [[Earthquake|earthquakes]] less likely to repeat forms * reduced forest fires * [mobile] you can now watch more ads in less time - timer reduced to 2 minutes! == Fixes == * [PC] can't right click on unit when hourglass is selected * grass growing very fast on small islands * units sometime stood in one place and lagged the game when staring at enemies on other islands - too intense! * weird red squad flags * [[Heat-Ray|heat-ray]] lagging the game * heat-ray not destroying roads * units [[:Category:Buildings|building]] through water and mountains * units teleporting or getting stuck in mountain tiles sometimes * EVERYONE HATING [[Crab|CRABS]] * [[Villages|cities]] will stop having more warriors than their limit allowed * units had a squad leader banner sometimes, although they weren't the squad leader - stolen valor! * cities sometimes produced a crazy amount of [[Boats|ships]] * [[Wolf|wolves]] and [[Carnivores|bears]] attacked [[White Mage|white mages]], but white mages were too scared to fight back * amount of children not being updated for the second parent * some soft crashes * slow units were sometimes born with agile [[traits]] * RTL languages have now colors as well! * [PC] Sometimes the game would run way too fast * optimizations: long range pathfinding is improved up to x66 times * optimizations: other optimizations for units and cities [[Category:Versions]]
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