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== What Will Clans be like in the Update? == Clans will be much more influential and complex in the upcoming update having direct connections to [[File:ReligionList10x.png|frameless|28x28px]][[Religion News|religion]] (a new meta object). They we'll be a redesigned ui for clans along with multiple new submenus. Clans will have traits that define how they function along with how they influence the world. For example, you'll be able to choose new [[File:Newculturelist10x.png|frameless|28x28px]][[Culture News|culture]] traits that define how succession works, such as a matriarchal or patriarchal system. Clans are closely tied to religion, which is strongly related to magic. Usually only clan members will be able to use magic spells from certain religions. Religions will have a special trait called [[File:ReligionTrait BloodlineBond.png|frameless|28x28px]]"Bloodline Bond" that defines whether this is the case. You'll also be able to prevent specific clans from being able to use magic with the [[File:ClanTrait VoidBan.png|frameless|28x28px]]"Void Ban" trait. For the most part, clans will use magic, like rites, through certain plots that assumingly use a new stat called mana. Other meta objects like [[File:PawSymbol10x.png|frameless|28x28px]][[Subspecies News|subspecies]] will determine magical abilities. Clans are not be confused with the upcoming [[File:HeartSymbol10x.png|frameless|28x28px]][[Family News|families]]. Every unit will be part of a family but only some units will be part of a clan.
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