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0.8.0 - Civilization Update
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== Added == * new improved [[:Category:Buildings|building]] sprites! * new ruin sprites for buildings * spectator mode! You can now watch your units work and live their lives. If they die, you'll follow their killer automatically * roof colors! Now [[Race|races]] have different roofs depending on civilization colors * villages will supply other villages in it's kingdom with resources now. Some [[traits]], like greedy - would affect how often leaders of villages share resources between each other * new [[Kingdom Opinions|opinion]] between kingdoms - close borders and far lands * new [[Weapons, Tools and Accessories|item]] [[:Category:Resources|resources]]: berries, bread, fish, meat, sushi, jam, burger, pie, tea, cider. Different races have unique [[food]] that only they can produce * different [[food]] restores different amount of hunger/health * units now have favorite foods. If unit eats favorite food it restores a bit more stats * unit [[mood]] system. When the unit eats his favorite food he gets happy. Happy king happy kingdom. But what about the grumpy human king that didn't get his sushi from trading with elves? * martial attribute. Used by the [[Kings and Leaders|leader/king]]. The higher the [[Unit Stats|stat]], the more warriors they can have without penalties and more * stewardship attribute. Used by the leader/king. The higher the stat, the more villages there can be in the kingdom without penalties. Also affect taxes, how much good produced in villages, and more. * stewardship, diplomacy, martial attributes will be gained as unit grows older depending on unit's race * different personalities to king's and leaders. They are based on attributes and they will affect how kingdoms behave on political scale * tooltips to some attributes in windows * new [[Powers|power]] with option to show kings/leaders on minimap * new power with option to show latest history logs on screen * new icons for [[World Laws|world laws]] * icon for cancel button that shows current selected power * new sprite animation for [[Crabzilla]] LAZORS! * new [[Traits|trait]] - kingslayer! * new trait - mageslayer! * abandoned [[:Category:Buildings|buildings]] can be retaken now by same [[race]] village * events and history log entries when your favorite unit was slain or died * events and history log entries when a king was slain or died * mobile and pc - added inspect of unit on left click/fast tap * Optimization for huge villages. Some people are working from home - baking bread, polishing armor, thinking of next first April jokes, etc. And they go out only when needed to. Huge villages would lag a lot less because of it, since there would be less "jobless" units walking around aimlessly. * WIP - squad system for [[armies]]. Now armies have a "[[Unit Jobs|general]]" who they follow
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