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0.5.155 - Stay at Home Edition
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==Added== *[[Boats]]... .. . in loading screen *new inventory system for units. Items can be junk, normal, rare and even legendary! [[Weapons, Tools and Accessories|Items]] produced in cities by [[Classification|blacksmiths]] *[[Kings and Leaders|kings, leaders]] and warriors have a priority at taking items *unit that kills other better equipped unit can take their items *76 items and icons for them *new [[powers]] - Spite, Friendship *new city buildings - [[well]], [[Temples|temple]], 4 [[statues]], [[barracks]] *shadows for buildings/units. On mobile is off by default *[[Tent|tents]]. Units will build tents first when they settle new city *blackout to the background when ui window is opened *[[:Category:Resources|resource]] metals. Made from ores by smiths *resource [[leather]] and [[Bone|bones]]. Collected from animals *resource [[gems]]. Rare [[:Category:Resources|resource]] from [[Mine|mines]] *new [[Traits|trait]] for [[Orc|orcs]] - Savage. Adds a chance to get bones and leather resources from killing non-animals *new trait for [[Dwarf|dwarfs]] - Miner. Better chance for finding gems *shake effect for mine when miner enters it *hunting. Villagers will kill animals for food, bones and leather. Hunters will only hunt animals with age of 3 or more *new [[World Laws|world law]]: [[Rebellions]] - on/off *new world law: Random Animals Spawn - on/off *age stat for kingdom, when clicking on peace/war banner *Greek, Danish and Croatian languages. Huuuge thanks to all translators that help! *Chinese language split into two separate - "Simplified Chinese" and "Traditional Chinese" languages. *new unit [[Classification|jobs]]. Metalsmith will convert ore into metals. [[Unit Jobs|Blacksmith]] will make items *warrior profession with new skin for all [[Race|races]] *[PC] cursor and brush outline highlight *[PC] hide ui hotkey - Control + F9
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