Kingdom Opinions
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Kingdom relations are determined by a variety of "opinions" which are calculated in various ways. How low or high relationships between kingdom's are can affect when/if wars or alliances happen among other events.
Opinion | How it is claculated | Notes |
---|---|---|
King | Other king's diplomacy stat adds to relationship | |
King's Mood | King’s opinion is added to relationship | This opinion is only affected by the king's opinion stat which is currently only affected by the "Voices in my head" trait which gives -1 opinion. |
Is Supreme | If other kingdom is supreme then -100 | Kingdoms can only be supreme if there are at least 3 kingdoms
There can only be one supreme kingdom in a world |
Borders "Close Borders" "Far Borders" |
If kingdoms are close -25. If not +25 | Borders are close if they are touching. This includes diagonally adjacent tiles |
Far Lands | If kingdom capitals are far away from eachother then +60 | Capitals must be on same landmass (most likely a bug) |
In War | If at war -500 | |
Same Wars | If kingdoms are allied during war +50 | |
Race "Same Species" |
Same race +15, races hate eachother -50, otherwise 0 | Humans hate orcs.
Orcs hate all other races. Elves hate all orcs and dwarves. Dwarves hate elves. |
Zones "Territory" |
For every 5 more zones the other kingdom has than the kingdom -1 (capped at -20) | |
Peace Time | If kingdoms have not been at war for more than 20 years then +20 | |
Power | If the other kingdom is more powerful then that power difference is divided by 10 | int num = pMain.cities.Count * 5 + pMain.getPopulationTotal(); int num2 = pTarget.cities.Count * 5 + pTarget.getPopulationTotal() - num; if (num2 > 0) {result = num2 / 10;} returns this |
Loyalty Traits "Traits" |
Calculates traits between kings and increases/decreases based on same or oppositeTraitMods | |
Culture "Different/Same Cultures" |
Same culture +10. Not same -10 | |
Clan "Different/Same Clans" |
If not same race 0. If same clan +40. If not same clan but same race then -40 | |
In Alliance | If in alliance +30 | |
Truce | If it has not been the minimum time in between wars than +100 | Minimum years between wars is 5 |
World Era "World Age" |
Bonus depending on world age | Hope +15 Sun +5 |
Baby King | If the other kingdom has king below 18 then -50 opinion with that kingdom |