Materials
(Redirected from Minerals)
Materials in WorldBox are the different primary resources that the four civilizations use to supply and advance their kingdoms.
Mines are a great way for civilizations to obtain a sustainable source of ores, especially if natural mineral spawn world law is turned off. The different biomes mines are built in can affect what minerals they bring up.
Materials List[edit]
- File:IconResAdamantine Scaled 10x .png Adamantine
- File:IconResMythril scaled 10x.png Mythril
- File:IconSteelMaterial scaled 10x .png Steel
- File:IconIronMAterial scaled 10x .png Iron
- File:IconResSilver scaled 10x .png Silver
- File:IconBronzeMAterial scaled 10x.png Bronze
- File:IconResCopper scaled 10x.png Copper
- File:IconResStone scaled 10x .png Stone
- File:IconResWood scaled 10x .png Wood
- File:IconResBones scaled 10x.png Bone
- File:IconResLeather scaled 10x.png Leather
- File:IconResGold scaled 10x pngcrushed.png Gold
Common Material Usage[edit]
The four main materials are stone, wood, common metals, and gold.
Stone and Wood are usually the first materials used for in civilizations for building, upgrading houses, and basic tools.
The various ores are usually used to make a lots of tools, weapons, armor and accessories.
Materials In-Game[edit]
Adamantine | Mythril | Silver |
Gold | Common Metal | Stone |
Gem | Bone | Leather |