0.5.149 - Golden Brains

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Revision as of 01:26, 14 April 2025 by Isaacool (talk | contribs) (1 revision imported)
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File:Golden brain.png

This version was released March 9, 2020. This update mainly builds on the Diplomacy update.

Added[edit]

Changes[edit]

  • the amount of cities that can rebel under a new leader will be based on his diplomacy. Less chances for situations, where all cities will turn against the capital.
  • reworked professions logic. Units stay at their tasks longer
  • improved unit raid logic. Warriors will attack other cities longer instead of returning home and continue to attack other enemy's cities
  • increased loyalty for pacifist trait
  • decreased age, after units have a chance to die from an old age. Elves 300->200, orcs 60->50, dwarf 150->110
  • [PC] increased log limit for world history from 40 to 200

Fixes[edit]

  • using madness power breaking the game horribly
  • tumor and fuse not burning
  • back button in patch screen
  • age of kingdoms stays at 0
  • units have orc heads in unit window
  • [PC] escape button not bringing previous window
  • city resources drop to 0 sometime after loading
  • city zones are getting removed from center instead from edges
  • chicken won't lay eggs in water
  • stats won't update after unit get's trait or level up sometimes
  • back button in patch notes breaking the game
  • mobs ignore enemy buildings sometime
  • living trees power creates endless sprouts