0.5.148 - Diplomacy
This version was released February 22, 2020. This was the first named update.
Added
- diplomacy system. Kingdoms now can be at war and peace between each other
- city relations rating and revolutions
- villages with low loyalty can revolt and found its own kingdom. There's a chance that other villages with low loyalty join them.
- banners for kingdoms
- kingdoms can conquer cities of same race
- new powers - diplomacy relations. Displays relations between kingdoms
- new buttons in kingdom list window to quickly access capitals and kings
- kingdoms will send armies to the enemy kingdoms
- locate/gps button for creatures and villages
- kingdom list button for kingdom window
- kingdom window will display all it's villages now
- version history link at superworldbox.com
- back button to UI to return to previous windows
- animation for village names
- proper tooltip when clicking on ui elements
- tooltip text for villages/kingdom windows
- level and experience system for units
- tile flash to lightnings
- new languages: Thai, Vietnamese, Ukrainian
Changes
- changed starting generated world to widescreen size
- world law "forever peace" changed into diplomacy
- cities under attack can lose border zones
- muted sound for pyromaniac
- windows are a bit bigger now
- regeneration perk works only if creature not hungry
- icons improvements
- kingdom color adjustments
- increased birth chance for many traits
- city borders grow faster now
Fixes
- newly spawned units not displayed on minimap
- baby grow up immediately after loading save with them
- dwarf hall icon on minimap
- name changing doesn't save last letter sometime
- some animals doesn't die from an old age
- villages stop farming after some time
- blue pixels around ruined tiles on minimap
- carnivores attack animals when not hungry
- units able to get honest and deceitful traits together