0.22.8 - Memorybox madfixes

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Revision as of 00:55, 17 July 2024 by imported>AvoidBored
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This version was released June 19, 2023. It was released as a hotfix for the Memeorybox update it mainly focuses on fixes the madness trait.

Changes

  • returned madness to be editable in the trait editor
  • added a hidden stat for some units that will die if they receive madness, as it breaks their special logic, similar to boats.

Fixes

  • on iOS/Android, the magnet made units "stuck" in one place until provoked if the FPS lock was turned on (confirmation needed)
  • madness was a bit broken, and sometimes mad units didn't attack anyone
  • attack cooldowns worked incorrectly when zoomed out
  • some powers on mobile didn't have tile highlight enabled when used, for example, magnet, diving light
  • ice/flame towers could be ignored by other units after save reload
  • next age sometimes remained the same when generating new worlds (confirmation needed)