Rain

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File:IconRain10x.png

Rain is a power / drop which has several effects. Rain can be spawned by the player, or it can come from geysers / rain clouds.

Rain Effects

The effects of rain include:

  • Stops fires, including
    • Stops fire on tiles
    • Removes the scorched effect from tiles
    • Stops fires on buildings
    • Removes the burning status effect from units
    • Puts out lava tiles, turning them into hills
  • Grows wheat and biomes:
    • Causes wheat to progress to the next stage of growth (in the ages of Dark / Ice / Despair, this is accompanied by a 50% chance of the wheat to die off)
    • Tries to spread the biome it lands on to adjacent tiles
  • Deals 20 damage to cybercore buildings
  • Deals varying amounts of damage to certain units, including:
  • Other effects, including: