Meowmorph
<infobox>
<title source="title1">
<default>Meowmorph</default>
</title> <image source="image1">
</image> <group> <header>Base Stats</header> <label>Health</label> <label>Damage</label> <label>Armor</label> <label>Critical Chance</label> <label>Speed</label> <label>Attack Speed</label> </group> <group collapse="closed"> <header>Other Stats</header> <label>Spawnrate</label> <label>Spread Pattern</label> <label>Spread Speed</label> <label>Special Ability</label> <label>Maximum Age</label> <label>Diplomacy</label> <label>Warfare</label> <label>Stewardship</label> <label>Intelligence</label> <label>Max Children</label> <label>Culture Boost Per Intelligence</label> <label>Culture Rare Tech Slots</label> <label>Can Build Roads</label> <label>Hates</label> <label>Base Max Cities</label> <label>Base Zone Range</label> <label>Accuracy</label> <label>Dodge</label> <label>Knockback</label> <label>Knockback Reduction</label> <label>Sight</label> <label>Range</label> <label>Targets</label> <label>Critical Damage Multiplier</label> <label>Size</label> <label>Scale</label> </group> <group collapse="closed"> <header>More Info</header> <label>Biome</label> <label>Needs Food</label> <label>Tab</label> <label>Theme</label> <label>Premium</label> </group> </infobox>
Description[edit]
Meowmorphs are sentient creatures that are spawned either by the player or when a monolith transforms a cat. Their buildings and boats appear as cat towers.
Game Description: They may look adorable, but those claws say otherwise.
Simple Characteristics[edit]
Meowmorphs spawn with the dodge trait. They will join a kingdom, but if they can't find one, they will create their own. Their kingdom systems behave similarly to humans.
Signature Traits[edit]
Gallery[edit]
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a basic meowmorph.
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A meowmorph king.
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A meowmorph house.