Mood
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Has been replaced with the happiness system (Unit Stats page)
Moods are a system in worldbox that slightly tweaks the behavior of a civilized creature. What food they eat entirely decides the mood of a person.
Moods
Icon | Name | Obtaining | File:SpeedStat10x.pngSpeed | File:AttackspeedStat10x.pngAttack Speed | File:DiplomacyStat10x.pngDiplomacy | Loyalty | Opinion |
---|---|---|---|---|---|---|---|
File:IconMoodHappy10x.png | Happy | Eats their favorite food | +10% | +10% | +10% | +10 | +10 |
File:IconMoodNormal10x.png | Normal | Default mood. Eats their favorite food when sad or angry Or doesn't eat their favorite food while happy |
0 | 0 | 0 | 0 | 0 |
File:IconMoodSad10x.png | Sad | 20% if not eating their favorite food with the normal mood | -20% | -10% | -10% | -5 | -5 |
File:IconMoodAngry10x.png | Angry | 5% if not eating their favorite food with the sad mood | +10% | +10% | -30% | -15 | -15 |
File:IconQuestionMark10x.png | Dark (Unused) |
Cannot be obtained without manually editing a unit's mood | 0 | 0 | 0 | -20 | -20 |
Mood Changes
The mood of a unit is dependent on their previous mood, and whether the food they have eaten is their favorite food:
- If the unit's original mood is not "happy", after eating their favorite food, their mood becomes happy
- If the unit's original mood is "happy", after eating any food (regardless of whether it is their favorite food), their mood becomes normal
- If the unit's original mood is "normal", after eating a non-favorite food,
- 20% chance for mood to become "sad"
- 80% chance for mood to remain "normal"
- If the unit's original mood is "sad", after eating a non-favorite food,
- 5% chance for mood to become "angry"
- 95% chance for mood to remain "sad"
Happy | Normal | Sad | Angry | |
---|---|---|---|---|
Favorite Food | → Normal | → Happy | → Happy | → Happy |
Non-Favorite Food | → Normal | → (20%) Sad → (80%) Normal |
→ (5%) Angry → (95%) Sad |
→ Angry |
Possible Favorite Foods
Foods with a race icon in front of them are exclusive to that race and cannot be obtained by others
Icon | Food | Human | Elf | Dwarf | Orc |
---|---|---|---|---|---|
File:IconResPie scaled 10x.png | File:IconHumans scaled 10x.pngPie | 1 | - | 2 | 1 |
File:IconResCider scaled 10x.png | File:IconElves scaled 10x.pngCider | 1 | 10 | 1 | 1 |
File:IconResJam scaled 10x.png | File:IconElves scaled 10x.pngJam | 1 | - | 1 | - |
File:IconResSushi scaled 10x.png | File:IconElves scaled 10x.pngSushi | 2 | 10 | 1 | 2 |
File:IconResAle scaled 10x.png | File:IconDwarf scaled 10x.pngAle | 2 | - | 10 | 5 |
File:IconResBurger scaled 10x.png | File:IconOrcs scaled 10x.pngBurger | 1 | - | 2 | 5 |
File:IconResTea scaled 10x.png | File:IconOrcs scaled 10x.pngTea | 2 | 1 | 1 | 10 |
File:IconResBerries scaled 10x.png | Berry | 5 | 5 | 1 | 2 |
File:IconResBread scaled 10x.png | Bread | 5 | 5 | 5 | 5 |
File:IconResCandy scaled 10x.png | Candy | - | - | - | 1 |
File:IconResFish scaled 10x.png | Fish | 5 | 1 | 5 | 5 |
File:IconResHerbs scaled 10x.png | Herb | - | 3 | - | - |
File:IconResLemons scaled 10x.png | Lemon | - | 1 | - | - |
File:IconResMeat scaled 10x.png | Meat | 2 | - | 5 | 10 |
Mood Speech Icons
-
Happy
-
Normal
-
Sad
-
Angry
-
Dark
Fan-made Dark Mood Icons
-
Dark
-
Dark Mood Speech