Garlic Biome
Lua error in package.lua at line 80: module 'Dev:Mbox' not found.{{#switch: |={{#switch: {{{1}}} |nocat= |}} }}
<infobox>
<title source="title1"> <default>Garlic Biome</default> </title> <image source="image1">
</image> <group> <header>Info</header> <label>Effect:</label> <label>Life:</label> <label>Resources:</label> <label>Adaptation Trait:</label> <label>Spreads by:</label> <label>Grow Strength:</label> <label>Generator Amount:</label> <label>Loot Generation:</label> </group> </infobox> The Garloc Biome is a biome found within Worldbox. Its faint green-gray tiles currently don't have any direct, unique effects on units Game Description "Create the garlic biome! It's smelly!"
Traits
Subspecies/creature traits and prefixes only apply to the subspecies/creatures that spawn in the biome. Culture, clan, and language traits only apply to cultures, clans, and languages that start in the biome. Not guaranteed to have these traits, selection is random
- File:IconDivineScar10x.pngGives creatures: Immune
- File:PawSymbol10x.pngGives subspecies:
- Accelerated Healing
- Name Prefix: aromatica
- Name Prefix: vampiris
- Name Prefix: odoratus
- File:NewIconCultureList10x.pngGives cultures: Attentive Readers
- File:IconClanList10x.pngGives clans: Masters of Propaganda
- File:IconBubbleList10x.pngGives languages: Enlightening Script
Flora
- File:IconSeedGarlic10x.pngThe biome is made using the garlic seeds power
- File:IconFertilizerTrees10x.pngThe trees in this biome are all very similar, mostly only varying in size. The flower biome won't Enchanted trees
- File:IconFertilizerPlants10x.pngAll of the plants are this biome are a darker green and help break up the environment enough to help distinguish it from the wasteland biome which is similarly colored. The flower biome won't destroy bushes
[insert tree and plant img]
Fauna/Creatures
The garlic biome is not that diverse as it only has one creature that naturally spawns in it.
Herbivore | Rate |
---|---|
File:IconGarl10x.pngGarl | 1 |
Resources
For more info go to the resources page
Minerals | Rate | Trees & Bush | Rate | Plants | Rate | Tiles |
---|---|---|---|---|---|---|
File:IconStone scaled 10x pngcrushed.png Stone (3File:IconResStone scaled 10x .png) | 4 | File:IconFertilizerTrees10x.pngGarlic Tree (5File:IconResWood scaled 10x .png) | 1 | File:IconFertilizerPlants10x.png Garlic Plant (1File:IconResHerbs scaled 10x.png) | 1 | Garlic Low (1File:IconResHerbs scaled 10x.png) |
File:IconOreDeposit scaled 10x pngcrushed.png Common Metals (2File:IconResCommonMetals scaled 10x pngcrushed.png+ 1File:IconResStone scaled 10x .png) | 3 | File:IconBush10x.png Berry Bush (3File:IconResBerries scaled 10x.png) | 1 | Garlic High (1File:IconResHerbs scaled 10x.png) |
Trivia
- Added in beta of 0.50
- There were debates over if this was an onion or garlic biome before it was released