0.22.8 - Memorybox madfixes: Difference between revisions
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Latest revision as of 01:26, 14 April 2025
This version was released June 19, 2023. It was released as a hotfix for the Memeorybox update it mainly focuses on fixes the madness trait.
Changes[edit]
- returned madness to be editable in the trait editor
- added a hidden stat for some units that will die if they receive madness, as it breaks their special logic, similar to boats.
Fixes[edit]
- on iOS/Android, the magnet made units "stuck" in one place until provoked if the FPS lock was turned on (confirmation needed)
- madness was a bit broken, and sometimes mad units didn't attack anyone
- attack cooldowns worked incorrectly when zoomed out
- some powers on mobile didn't have tile highlight enabled when used, for example, magnet, diving light
- ice/flame towers could be ignored by other units after save reload
- next age sometimes remained the same when generating new worlds (confirmation needed)