Flower Meadow Biome: Difference between revisions
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Latest revision as of 01:26, 14 April 2025
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<infobox>
<title source="title1"> <default>Flower Meadow Biome</default> </title> <image source="image1">
</image> <group> <header>Info</header> <label>Effect:</label> <label>Life:</label> <label>Resources:</label> <label>Adaptation Trait:</label> <label>Spreads by:</label> <label>Grow Strength:</label> <label>Generator Amount:</label> <label>Loot Generation:</label> </group> </infobox> The Flower Meadow Biome is a biome found within Worldbox. Its green tiles currently don't have any direct, unique effects on units Game Description "Create the flower meadow biome! It's colorful!"
Traits[edit]
Subspecies/creature traits and prefixes only apply to the subspecies/creatures that spawn in the biome. Culture & language traits only apply to cultures and languages that start in the biome. Not guaranteed to have these traits, selection is random
- File:IconDivineScar10x.pngGives creatures: Attractive
- File:PawSymbol10x.pngGives subspecies:
- Death Grow Plant
- Name Prefix: botanicus
- Name Prefix: petala
- Name Prefix: fragrans
- File:NewIconCultureList10x.pngGives cultures:
- Matriarchy
- Gossip Lovers
- File:IconBubbleList10x.pngGives languages: Elegant Words
Flora[edit]
- File:IconSeedFlower10x.pngThe biome is made using the flower seeds power
- File:IconFertilizerTrees10x.pngThe trees in this biome are all large colorful flowers including yellow, orange, and magenta. The flower biome won't Enchanted trees
- File:IconFertilizerPlants10x.pngThe plants of the biome are also quire colorful and diverse visually. The flower biome won't destroy bushes
[insert tree and plant img]
Fauna/Creatures[edit]
Only one creature naturally spawns in the flower meadow but it can be quite colorful.
Peaceful | Rate |
---|---|
File:IconFlowerBud10x.pngFlower Bud | 1 |
Resources[edit]
For more info go to the resources page
Minerals | Rate | Trees | Rate | Plants | Rate | Tiles |
---|---|---|---|---|---|---|
File:IconStone scaled 10x pngcrushed.png Stone (3File:IconResStone scaled 10x .png) | 4 | File:IconFertilizerTrees10x.pngFlower Tree* (5File:IconResWood scaled 10x .png) | 3 | File:IconResMushrooms scaled 10x.png Mushroom** (1File:IconResMushrooms scaled 10x.png) | 5 | Flower Low (1File:IconResHerbs scaled 10x.png) |
Bush | Rate | File:IconResHerbs scaled 10x.png Green Herb (1File:IconResHerbs scaled 10x.png) | 5 | |||
File:IconOreDeposit scaled 10x pngcrushed.png Common Metals (2File:IconResCommonMetals scaled 10x pngcrushed.png+ 1File:IconResStone scaled 10x .png) | 3 | File:IconBush10x.png Berry Bush (3File:IconResBerries scaled 10x.png) | 1 | File:IconFertilizerPlants10x.png Flower Plant (1File:IconResHerbs scaled 10x.png) | 3 | Flower High (1File:IconResHerbs scaled 10x.png) |
File:IconFertilizerPlants10x.png Flower (1File:IconResHerbs scaled 10x.png) | 20 |
*3 different versions of flower trees are equally likely to spawn.
**Red, green, teal, white, and yellow mushrooms are equally likely to spawn
Trivia[edit]
- Added in beta of 0.50