Cultures: Difference between revisions

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Common Knowledges
Name Game Description
Culture Conversion 1-3 Increases chances of conversion of other culture zones
Culture Spread Speed 1-3 Increases the speed with which the culture spreads
House Tier 1 ~ When tents and nature weren't enough ~
House Tier 2 ~ They cut the forest to take more lands ~
House Tier 3 ~ They hid from me into stone walls ~
House Tier 4 ~ They dig deep into the flesh of the earth to take more ~
House Tier 5 ~ They learned more than they should ~
Housing 1 Increases maximum amount of people that can live inside a house
Housing 2 There's always room for more people
Roads The veins of civilisations
Barracks Warriors love it. Has a gym
Army Training 1-3 Increases amount of warriors in a village
Watch Tower What is it, a tower defense?
Temple We can make a religion out of this!
Statues The secret of building stone monuments. Woah!
Well A source of fresh water. Just don't look into the abyss
Docks A place of commerce and boat production
Fishing Boats Unveils the secrets of catching fish
Trading Boats The secret of conquering the marketplaces
Transport Boats The secret of conquering the sea
Armor Production Safety first!
Weapon Production Don't bring fists to a sword fight
Sword The long knife to hit your enemies with
Axe It has many jobs
Bow Pew pew
Spear Point it at your enemies
Hammer Solution to many problems
Governance 1 This kingdom will be able to manage more villages
Governance 2 Growing more efficiently, the kingdom can manage even more villages
Mine We need to go deeper!
Mining Efficiency Increases mining efficiency
Sharp Axes Increases wood cutting efficiency
Trading Allows kingdoms and villages to trade goods
Trading Efficiency Increases trading efficiency
Material - Copper Unlocks copper for weapon and armor production
Material - Bronze Unlocks bronze for weapon and armor production
Material - Silver Unlocks silver for weapon and armor production
Knowledge Gain 1 Increase speed of knowledge gain
Knowledge Gain 2 Learn knowledge from other worlds faster
Knowledge Gain 3 Learning is a treasure


Rare Knowledges
Name Game Description
Way of Life Units of this culture have a 10 years longer life span
Heroes Maximum levels of units is increased by 2
Weaponsmith Increases productivity of weapon smithing
Armorsmith Increases productivity of armor smithing
Ancestors Knowledge Newborn units would start at level 2
Defense Strategy Gives defence bonus to units of this culture
Offensive Strategy Gives damage bonus to units of this culture