0.5.161 - More bugs edition!: Difference between revisions

From Worldbox Wiki
imported>AvoidBored
No edit summary
 
m (1 revision imported)
 
(No difference)

Latest revision as of 01:26, 14 April 2025

File:IconFly scaled 10x.png

This version was released June 18, 2020.

Added[edit]

  • new powers - spawn beehive. Bees will pollinate flowers. Pollinated flowers will create more flowers nearby
  • new powers - spawn flies, grasshoppers, beetles
  • new power - divine magnet. Pick up units and drop them anywhere
  • new powers - spawn butterflies. They will turn into flowers when killed
  • new powers - spawn rat and rat king
  • new powers - spawn fairy. Will heal units around them
  • new powers - create a flame tower. Will spawn demons and shoot fireballs at other creatures
  • new powers - create an ice tower. Will spawn cold ones and freeze ground around it
  • new unit - chick. It will come after an egg, but before chicken
  • tile variations
  • new trait energized.
  • 3 new variations for sand, grass, mountains, etc tiles
  • flowers!
  • old civ units will have heads with gray hair skin
  • crowns head skin for kings
  • helmet head skin for warriors(only if they have helmets in inventory)
  • particle effect when regeneration trait triggers
  • Different diets for animals. Some of them will eat crops, berries, flowers, grass, insects or each other when hungry(rats, wolves).
  • beehives can spawn when world is generated

Changes[edit]

  • can change tool size for divine light. Effect
  • added immunity trait for an egg
  • can inspect eggs now
  • eggs are smaller
  • improved trees, ores, bushes, construction zones, dead trees sprites
  • reduced rate at which elves generate wood
  • reduced metal cost of hall upgrades and other buildings. So metal will be used mainly for weapons
  • non civ units can have level and experience too
  • traits and building cost adjustments

Fixes[edit]

  • regeneration didn't work for living trees and houses
  • sand transforms into close ocean pit, instead of shallow waters pit
  • trees and building variations skins not loading from save
  • one kingdom joining another one, after reloading
  • tumor tentacle can be moved by force
  • units don't increase kill count
  • egg doesn't have shadow
  • lava creates water in nearby pits
  • copying grey goo with finger tool cause errors
  • can't place golden brain on fire
  • job error when civ units can choose unnecessary jobs
  • vortex tool doesn't have highlight effect
  • tumor tentacles counts as beasts
  • buttons in settings buttons act weird