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'''<u><big><span style="color: #fff15e;">Go</span> [[Creature Traits|here]] <span style="color: #fff15e;">for the beta list</span></big></u>''' [[File:TraitEditorEDITnumfix.png|thumb|600x600px]] == Overview == Traits are a characteristic of all [[:Category:Creatures|creatures]]. Creatures that can form civilizations (humans, orcs, etc) can obtain traits from random chance when spawned, and by interacting with the world (like eating [[food]]). All creatures can be directly given traits by the player in the Trait Editor. Many traits also modify the creature's stats and/or its appearance. Players can use the [[File:IconRainGamma10x.png|frameless|28x28px]]Gamma Rain, [[File:IconRainOmega10x.png|frameless|28x28px]]Omega Rain, or [[File:IconRainDelta10x.png|frameless|28x28px]]Delta Rain [[powers]] in the Other Various Powers tab to give multiple creatures traits. This also gives them the [[File:IconDivineScar10x.png|frameless|28x28px]]Scar of Divinity trait. == Locked Traits == To unlock traits in the Trait Editor, the player must click/tap on a creature and hover over any new traits that are over a blue circle, or complete the [[Achievements|Achievement]] it’s locked behind if it can’t be unlocked by hovering over it. Giving traits to a creature will also give it [[File:IconDivineScar10x.png|frameless|28x28px]]Scar of Divinity, which makes them unable to unlock The King of Kings, The Accomplished, or The Demon achievement. == Hidden Stats == You may notice a few stats that don't show up in-game when viewing traits. Some of these stats (such as "supply timer modifier", "opposite trait modifiers", "same trait modifiers") have hidden effects: * Same and opposite trait modifiers affect the "Traits" [[Kingdom Opinions|opinion]] of kingdoms by comparing the traits of [[Kings and Leaders|kings]] and [[Villages|village]] [[loyalty]] with [[Kings and Leaders|leaders]]. ** The same trait modifier is the amount of opinion/loyalty change due to the two parties both having this trait, ** The opposite trait modifier is the amount of opinion/loyalty change change due to one party having this trait and the other party having an opposite trait. * Supply timer modifier affects the cooldown of villages supplying resources to other villages in the same kingdom. It has a default value of 1. See [[Trading Mechanics]] for details. Other hidden stats (such as "rationality", "dodge" and "accuracy") do not seem to do anything at the moment, but they are included here for the sake of completeness. == Birth & Inheritance Chances of Traits == Birth and inheritance chances only apply to [[Race|intelligent units]]. The game will evaluate if a unit will get a trait through this [[Reproduction|process]]: * Goes through the entire trait list and rolls for birth chances for each trait * Checks the first (or only) parent's traits and rolls for those traits inheritance chances (if they have any) * Checks the second parent's traits and rolls for those traits inheritance chances (if they have any) A creature cannot have opposite traits at the same time. For example, Bloodlust and Pacifist cannot be present at the same time. When the player attempts to add a trait via the trait editor, any existing opposite traits are automatically removed. However, it is possible to give opposite traits to a single unit via methods outside the game, i.e. by editing the save file or using mods. <br>For more info on the specifics of stats see the [[Unit Stats]] page. ==List== ===Body Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconAcidBlood10x.png|frameless|28x28px]]Acid Blood<br>''Filled up with green stuff'' |'''Achievement''': [[Achievements|Let's not]] |Spawn Acid on death (up to 5 particles (50% chance each), but more for [[Creature Size|larger units]] including dragons and UFOs)<br>Immune to Acid |[[Aliens|Alien]], [[Acid Blob]], [[Zombies|Zombie]] [[Dragon]] | - |10% |- |[[File:IconAcidProof10x.png|frameless|28x28px]]Acid Proof<br>''Knows how to deal with acid'' |'''Achievement''': [[Achievements|Let's not]] |Immune to Acid |[[Aliens|Alien]], [[Acid Blob]], [[Zombies|Zombie]] [[Dragon]] | - |10% |- |[[File:IconAcidTouch10x.png|frameless|28x28px]]Acid Touch |'''Achievement''': [[Achievements|Let's not]] |30% chance to apply acid effect to the current tile every time it is triggered |[[Acid Blob]] | - |10% |- |[[File:IconAgile10x.png|frameless|28x28px]]Agile |'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': +5<br>'''Opposite''': Fat, Slow | Max Age +3<br>Attack Speed +30<br>Fertility +70%<br>Size -10% |[[Herbivores|Monkey]] |0.75% |10% |- |[[File:IconAttractive10x.png|frameless|28x28px]]Attractive |'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': +10<br>'''Opposite''': Ugly |Diplomacy +2<br>Stewardship +1<br>Critical Chance +10%<br>Fertility +50% |[[Lemon People]], [[Lil Pumpkin|Lil' Pumpkin]] |1.5% |15% |- |[[File:IconBubbleDefense10x.png|frameless|28x28px]]Bubble Defense<br>''Shields Up!'' |'''Description''' "Shields Up!" |10% chance to gain the shield [[Unit Statuses|status]] for 5 seconds when hit |[[Assimilator]] | - |10% |- |[[File:IconEagleEye10x.png|frameless|28x28px]]Eagle Eyed |'''Group''': Genetic<br>'''Type''': Positive<br>'''Opposite''': Short Sighted |Range +3<br>Critical Chance +15% |[[Food]] (Lemon) |0.7% |10% |- |[[File:IconFast10x.png|frameless|28x28px]]Fast |'''Group''': Genetic<br>'''Type''': Positive<br>'''Opposite''': Slow |Speed +10<br>Attack Speed +5 |[[Dog]], [[Carnivores|Fox]], [[Herbivores|Rabbit]], [[Food]] (Sushi) |1% |5% |- |[[File:IconFat10x.png|frameless|28x28px]]Fat |'''Group''': Genetic<br>'''Type''': Negative<br>'''Same Trait Modifier''': +10<br>'''Opposite Trait Modifier''': -10<br>'''Opposite''': Agile, Weightless |Size +20%<br>Attack Speed -10<br>Fertility -20% |[[Aliens|Alien]], [[Acid Blob]], [[Snowman]], [[Rhinos]], [[Lil Pumpkin]], [[Food]] (Pie, Burger, Candy) |2% |15% |- |[[File:IconFertile10x.png|frameless|28x28px]]Fertile<br>''Can have more babies'' |'''Type''': Positive<br>'''Opposite''': Infertile |Max Age +2<br>Fertility +80%<br>Max Children +3 |''None'' |0.7% |10% |- |[[File:IconFireBlood10x.png|frameless|28x28px]]Fire Blood<br>''Fire flows through the veins'' |None |Spawn Fire on death (up to 5 particles for regular units (50% chance each), but more for [[Creature Size|larger units]] including dragons and UFOs) |[[Demons|Demon]], [[Dragons|Dragon]], [[Fire Skull]], [[Crab|Greater Crab]], [[Food]] (Pepper) | - |10% |- |[[File:IconFireProof10x.png|frameless|28x28px]]Fire Proof<br>''Loves hot situations'' |None |Can't get the burning [[Unit Statuses|status]] |[[Demons|Demon]], [[Dragons|Dragon]], [[Fire Skull]], [[Evil Mage]], [[Plague Doctor]], [[Assimilator]], [[God Finger]], [[UFOs|UFO]], [[Ghost]], [[Crystal Monsters]], [[Worms]], [[Crab|Greater Crab]], [[Food]] (Pepper) | - |10% |- |[[File:IconFreezeProof10x.png|frameless|28x28px]]Freeze Proof<br>''Drank a lot of antifreeze'' |None |Can't get the frozen [[Unit Statuses|status]] |[[Snowman]], [[Cold Ones]], [[White Mage]], [[Ghost]], [[Crystal Monsters]], [[Food]] (Pinecone, Snow Cucumber) | - |10% |- |[[File:IconGiant10x.png|frameless|28x28px]]Giant<br>''Likes to hold the door'' |'''Achievement''': [[Achievements|TORNADO]]<br>'''Inherit''': 10%<br>'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Tiny |Size +50%<br>Health +50%<br>Attack Speed -5 |[[Food]] (Candy) |0.5% |10% |- |[[File:IconGluttonous10x.png|frameless|28x28px]]Gluttonous |'''Inherit''': 50%<br>'''Group''': Genetic<br>'''Type''': Negative<br>'''Same Trait Modifier''': +5 |Eats 2x food (Every time the unit eats, it attempts to eat an extra portion of its favorite food; if unavailable, it eats an extra portion of a random available food.) |[[Candy Monsters]] |1% |50% |- |[[File:IconImmune10x.png|frameless|28x28px]]Immune<br>''Can't get sick'' |'''Inherit''': 10%<br>'''Group''': Genetic<br>'''Type''': Positive |Max Age +10<br>Armor +3<br>Fertility +15%<br><br>Prevents Plague, [[Tumor|Tumor Infection]], [[Mush Spores|MUSH Spores]], [[Zombies|Infected]] traits |Eggs ([[Turtle]], [[Crab]], [[Herbivores|Chicken]]), [[Plague Doctor]], [[Fairies|Fairy]] |0.25% |10% |- |[[File:IconInfertile10x.png|frameless|28x28px]]Infertile<br>''Can't have children'' |'''Type''': Negative<br>'''Opposite''': Fertile |Fertility -10000%<br>Max Children -100 |''None'' |0.7% |10% |- |[[File:IconLongLiver10x.png|frameless|28x28px]]Long Liver<br>''Attracted to a long life'' |'''Type''': Positive |Max Age +30<br>Fertility +20% |''None'' |0.7% |5% |- |[[File:IconLustful10x.png|frameless|28x28px]]Lustful<br>''Open to new experiences'' |None |Fertility +20%<br>Max Children +2<br>Diplomacy -2 |''None'' |1% |5% |- |[[File:IconPoisonImmune10x.png|frameless|28x28px]]Poison Immunity |None |Can't get the poisoned [[Unit Statuses|status]] |[[Lemon People]], [[Snake]], [[Food]] (Ale, Desert Berries) | - |10% |- |[[File:IconPoisonous10x.png|frameless|28x28px]]Poisonous<br>''Probably shouldn't eat it... unless?'' |None |Poison attacker on death |[[Frog]] | - |10% |- |[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration<br>''Restores health over time'' |'''Achievement''': [[Achievements|Lava Strike]]<br>'''Group''': Genetic<br>'''Type''': Positive |Fertility +15%<br>Max Age +12<br><br>If not Hungry or Infected, 20% chance to heal 1 health |[[Orcs|Orc]], [[Aliens|Alien]], [[Living Plants|Living Plant]], [[Cold Ones|Cold One]], [[Demons|Demon]], [[Mages]], [[Other Mages]], [[Dragons|Dragon]], [[Snowmen|Snowman]], [[Food]] (Jam, Lemon, Pinecone) | 0.5% |5% |- |[[File:IconShortsighted10x.png|frameless|28x28px]]Short Sighted |'''Group''': Genetic<br>'''Type''': Negative<br>'''Opposite''': Eagle Eyed |Range -3<br>Critical Chance -5%<br><br>Causes units to sort of "dance around" while trying to engage in combat |''None'' |0.7% |10% |- |[[File:IconSlow10x.png|frameless|28x28px]]Slow |'''Group''': Genetic<br>'''Type''': Negative<br>'''Opposite''': Fast, Agile |Speed -10<br>Attack Speed -5 |[[Turtles|Turtle]], [[Food]] (Desert Berry) |2% |15% |- |[[File:IconStrong10x.png|frameless|28x28px]]Strong |'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': +5<br>'''Opposite Trait Modifier''': -10<br>'''Opposite''': Weak |Damage +3<br>Warfare +2<br>Max Age +3<br>Fertility +20%<br>Max Children +1 |[[Bears|Bear]], [[Rhinos|Rhino]], [[Buffalo]], [[Food]] (Fish, Meat, Pinecone) |1.5% |15% |- |[[File:IconThorns10x.png|frameless|28x28px]]Thorns<br>''Hands off!'' |None |50% chance that units that attack the unit with this trait takes 20% of the defending units damage instantly if closer than 2 tiles |[[Lil Pumpkin|Lil' Pumpkin]] | - |10% |- |[[File:IconTiny10x.png|frameless|28x28px]]Tiny<br>''What is this? A trait for ants?'' |'''Achievement''': [[Achievements|Baby Tornado]]<br>'''Inherit''': 10%<br>'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Giant |Attack Speed +10<br>Speed +5<br>Max Children -1<br>Diplomacy -1<br>Size -20%<br>Health -50% |[[Food]] (Candy) |0.5% |10% |- |[[File:IconTough10x.png|frameless|28x28px]]Tough |'''Achievement''': [[Achievements|Destroy WorldBox]]<br>'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': -5 |Armor +10<br>Warfare +1<br>Max Age +4<br>Fertility +20% |[[Crocodiles|Crocodile]], [[Crab|Greater Crab]], [[Food]] (Fish, Meat, Pinecone) |1.5% |15% |- |[[File:IconUgly10x.png|frameless|28x28px]]Ugly |'''Group''': Genetic<br>'''Type''': Negative<br>'''Same Trait Modifier''': +5<br>'''Opposite Trait Modifier''': -15<br>'''Opposite''': Attractive |Fertility -60% |[[Tumor Monsters]], [[Spawner Monsters|Bioblob]] |2% |20% |- |[[File:IconVenomous10x.png|frameless|28x28px]]Venomous |None |30% chance to poison on hit |[[Snake]] | - |10% |- |[[File:IconWeak10x.png|frameless|28x28px]]Weak |'''Group''': Genetic<br>'''Type''': Negative<br>'''Opposite Trait Modifier''': -10<br>'''Opposite''': Strong |Damage -1<br>Warfare -2<br>Diplomacy -2<br>Max Age -6<br>Fertility -40% |''None'' |1.5% |15% |- |[[File:IconWeightless10x.png|frameless|28x28px]]Weightless<br>''Light as a feather! Even ice won't break under it'' |'''Opposite''': Fat |Walk over ice without converting it into water (currently disabled due to technical issues with pathfinding. See [https://www.reddit.com/r/Worldbox/comments/1332cn5/comment/jiam8t2/ Developer's explanation]) |[[Elves|Elf]], [[Insects|Bugs]], [[Herbivores|Chicken]], [[Crabs|Crab]], [[Herbivores|Rabbit]], [[Carnivores|Cat]], [[Penguins|Penguin]], [[Frog]], [[Turtles|Turtle]], [[Carnivores|Snake]], [[Cold Ones|Cold One]], [[Skeletons|Spooky Monsters]], [[Tumor Monsters]], [[Spawner Monsters|Bioblob]], [[Fairies|Fairy]], [[Mush Spores|MUSH]] |0.8% |10% |} ===Mind Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconAmbitious10x.png|frameless|28x28px]]Ambitious |'''Achievement''': [[Achievements|Middle-Earth]]<br>'''Same Trait Modifier''': -10<br>'''Opposite''': Content |Diplomacy +2<br>Warfare +4<br>Stewardship +1<br>Damage +1<br>Number of Cities +5 <br>Settlement Area +1 <br>Loyalty -15 |''None'' |1.6% | -1% |- |[[File:IconContent10x.png|frameless|28x28px]]Content |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +15<br>'''Opposite''': Ambitious, Greedy |Loyalty +10<br>Diplomacy +2<br>Stewardship +2<br>Warfare -2<br>Supply Timer modifier -0.3 |''None'' |2% | -1% |- |[[File:IconDeceitful10x.png|frameless|28x28px]]Deceitful |'''Group''': Personality<br>'''Type''': Negative<br>'''Same Trait Modifier''': -15<br>'''Opposite Trait Modifier''': -5<br>'''Opposite''': Honest |Diplomacy +1<br>Stewardship +4<br>Loyalty -20 |''None'' |1.5% | -1% |- |[[File:IconEvil10x.png|frameless|28x28px]]Evil<br>''Can't be cursed and blessed'' |'''Opposite''': Cursed, Blessed |Warfare +10<br>Number of Cities -2 |50% chance of obtaining each year after 300 with Immortal trait (only with [[Races|civs]])<br>[[Evil Mage]], [[Necromancers|Necromancer]], [[Demons|Demon]], [[Fire Skull]], [[Robot Santa]], [[Candy Monsters]], [[Crab|Greater Crab]], [[Food]] (Evil Beets) | - | - |- |[[File:IconGenius10x.png|frameless|28x28px]]Genius |'''Achievement''': [[Achievements|Great Traits Explorer]]<br>'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': +20<br>'''Opposite Trait Modifier''': -20<br>'''Opposite''': Stupid |Intelligence +10<br>Diplomacy +5<br>Warfare +5<br>Stewardship +7<br>Settlement Area +1<br>Number of Cities +3<br>Fertility +10%<br>Loyalty -10 |[[Herbivores|Monkey]], [[Carnivores|Fox]], [[Turtle]] |0.9% |9% |- |[[File:IconGreedy10x.png|frameless|28x28px]]Greedy |'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Content |Warfare +4<br>Number of Cities +2<br>Diplomacy -2<br>Stewardship -3<br>Loyalty -5<br>Supply Timer modifier +4 |''None'' |1.5% | -1% |- |[[File:IconHonest10x.png|frameless|28x28px]]Honest |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +10<br>'''Opposite Trait Modifier''': -10<br>'''Opposite''': Deceitful |Stewardship +3<br>Diplomacy +2<br>Loyalty +5<br>Warfare -2 |''None'' |1.8% | -1% |- |[[File:IconMadness10x.png|frameless|28x28px]][[Madness]]<br>''He is mad'' |'''Opposite''': Strong Minded |Damage +1<br>Speed +5<br>Attack Speed +10<br>Diplomacy -100<br>Loyalty -100<br><br>Becomes hostile and turns [[Race|intelligent races]] clothes red<br>Restore (Max Health / 15) + 1 health every kill<br>Some units will die when given the madness trait as it breaks their special logic (dragons, boats, etc.) |[[Food]] (Crystal Salt, Mushroom)<br>Madness [[Powers|power]]<br>Mad thoughts [[Disasters|disaster]] | - | - |- |[[File:IconMiner10x.png|frameless|28x28px]]Miner<br>''Increases chances to get gems from mines'' |'''Group''': Personality<br>'''Type''': Positive |50% chance to get 1 extra resource from mining [[Materials|ores]]<br>(rolled for every resource from a single ore) |[[Dwarves|Dwarf]] |0.5% |10% |- |[[File:IconParanoid10x.png|frameless|28x28px]]Paranoid |'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Honest |Warfare +4<br>Diplomacy -2<br>Loyalty -15<br>Number of Cities -1<br>Supply Timer modifier +0.5 |[[Lemon People]], [[Food]] (Mushroom) |1.4% | -1% |- |[[File:IconPeaceful10x.png|frameless|28x28px]]Peaceful<br>''Never attacks first'' |'''Group''': Personality<br>'''Type''': Positive |Cannot attack |[[Race|Villagers]] less than age 18<br>[[Herbivores|Chicken]], [[Herbivores|Sheep]], [[Herbivores|Rabbit]], [[Herbivores|Cow]], [[Fairies|Fairy]], [[Insects|Bugs]] | - | - |- |[[File:IconStrongMinded10x.png|frameless|28x28px]]Strong Minded<br>''Can't get mad'' |'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Madness |Immune to Madness trait |Eggs ([[Turtle]], [[Crab]], [[Herbivores|Chicken]]), [[Dragons|Dragon]], [[Spawner Monsters|Bioblob]], [[God Finger]], [[Crabzilla]], [[UFOs and Aliens|UFO]], [[Langton Ants]], [[Terraformers|Sand Spider]], [[Terraformers|Worm]], [[Tornado]], [[Food]] (Crystal Salt, Mushroom) | - | - |- |[[File:IconStupid10x.png|frameless|28x28px]]Stupid |'''Group''': Genetic<br>'''Type''': Negative<br>'''Same Trait Modifier''': +30<br>'''Opposite''': Genius, Wise |Number of Cities -3<br>Intelligence -5<br>Diplomacy -2<br>Warfare -2<br>Stewardship -5<br>Loyalty -15<br>Fertility -10%<br>Rationality -0.5 |[[Zombies]] |1.5% |15% |- |[[File:IconVoicesInMyHead10x.png|frameless|28x28px]]Voices in my head |'''Group''': Mind<br>'''Type''': Negative |Diplomacy -1<br>[[Kingdom Opinions|Opinion]] -1<br>Rationality -0.2 |Use the Whisper of War, Spite or Friendship [[Powers|power]] on a kingdom and its [[Kings and Leaders|king]] will gain this trait | - | - |} ===Spirit Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconBloodlust10x.png|frameless|28x28px]]Bloodlust |'''Achievement''': [[Achievements|The Demon]]<br>'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Pacifist |Warfare +10<br>Max Cities +3<br>Loyalty -20<br>Diplomacy -2<br>Supply Timer modifier +1.5 |[[Lil Pumpkin|Lil' Pumpkin]], [[Food]] (Candy) |1.5% |10% |- |[[File:IconBurningFeet10x.png|frameless|28x28px]]Burning Feet<br>''Burns the ground where he walks'' |'''Achievement''': [[Achievements|The Hell]] |Spawn fire when walking (can burn themself)<br>Won't receive the [[Status Effects|burning]] status when in lava (this is currently [[Game Bugs|bugged]]) |[[Demons|Demon]] | - |10% |- |[[File:IconColdAura10x.png|frameless|28x28px]]Cold Aura<br>''Freezes the ground around him'' |None | Decrease nearby temperature<br>Effect can inflict frozen [[Status Effects|status]] |[[Snowmen|Snowman]], [[Cold Ones|Cold One]] | - |10% |- |[[File:IconFleshEater10x.png|frameless|28x28px]]Flesh Eater<br>''Ah... Fresh meat!'' |None |Restore (Target Health / 20) + 1 health every attack |[[Candy Monsters]] | - |10% |- |[[File:IconHealingAura10x.png|frameless|28x28px]]Healing Aura<br>''Restores health and cures plague of creatures around it'' |None |Fertility +10%<br><br>20% chance to restore 10 health and cure nearby creatures with the [[Plague]] (every 2 seconds) |[[Fairy]] | - |5% |- |[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>''Can't die from an old age'' |'''Achievement''': [[Achievements|The King of Kings]]<br>'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': -20<br>'''Opposite''': Boat |Max Children +4<br>Loyalty -20<br><br>Cannot die from Old Age and cannot receive the plague<br><br>50% chance of getting the evil trait every year after 300 years old (only with [[Races|civs]]) |20% chance of gaining when struck by [[Lightning]],<br>[[Zombies]], [[Spooky Monsters]], [[Greg]], [[Living Houses|Living House]], [[Living Plants|Living Plant]], [[Cold Ones|Cold One]], [[Demons|Demon]], [[Mages]], [[Druid]], [[Necromancers]], [[Dragons]], [[Tumor Monsters]], [[Assimilator]], [[Spawner Monsters|Bioblob]], [[UFOs|UFO]], [[Fairies|Fairy]], [[Mush Spores|MUSH]], [[Aliens|Alien]] | 0.1% |1% |- |[[File:IconLucky10x.png|frameless|28x28px]]Lucky |'''Group''': Genetic<br>'''Type''': Positive<br>'''Opposite''': Unlucky |Max Age +7<br>Critical Chance +30%<br>Fertility +70% <br>Max Children +2 |''None'' |0.7% |10% |- |[[File:IconMoonChild10x.png|frameless|28x28px]]Moonchild<br>''Blessed by the Moon'' |'''Type''': Positive |Damage +10<br>Speed +5<br>Armor +10<br>Intelligence +3<br><br>Only active in Age of Moon |[[Fairies|Fairy]], [[Elf]] | - |10% |- |[[File:IconNightChild10x.png|frameless|28x28px]]Nightchild<br>''Can see at night better than at day'' |None |Damage +5<br>Speed +5<br>Attack Speed +3<br>Critical Chance +3%<br>Warfare +3<br><br>Only active in Age of Dark and Age of Moon |[[Wolves|Wolf]], [[Orc]] | - |10% |- |[[File:IconPacifist10x.png|frameless|28x28px]]Pacifist |'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Bloodlust |Loyalty +50<br>Diplomacy +10<br>Number of Cities +2<br>Warfare -4<br>Supply Timer modifier -0.1 |''None'' |1.5% |10% |- |[[File:IconSavage10x.png|frameless|28x28px]]Savage<br>''Can get bones and leather from fallen foes'' |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +5 |50% chance to get bones, leather, and meat from defeated |[[Orcs|Orc]], [[Zombies]] |0.5% |10% |- |[[File:IconUnlucky10x.png|frameless|28x28px]]Unlucky |'''Group''': Genetic<br>'''Type''': Negative<br>'''Opposite''': Lucky |Max Age -13<br>Critical Chance -30%<br>Fertility -13%<br>Max Children -2<br><br>If 5+ [[villages]] and unit is 30+ years old, 0.005% chance of spawning [[meteorite]] on creature (Other [[Disasters]] [[World Laws|world law]] enabled) |[[Food]] (Banana) |0.7% |10% |} === Acquired Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Inheritance Chance |- |[[File:IconBlessing10x.png|frameless|28x28px]]Blessed<br>''He never asked for this'' |'''Opposite''': Evil, Cursed |Fertility +30%<br>Armor +10%<br>Damage +50%<br>Health +50%<br>Speed +50%<br>Diplomacy +20%<br>Critical Chance +10%<br>Max Age +5 |Blessing [[Powers|power]] | - |- |[[File:IconCrippled10x.png|frameless|28x28px]]Crippled<br>''He used to be an adventurer like you'' |'''Type''': Negative<br>'''Same Trait Modifier''': +10 |Speed -15<br>Diplomacy -3<br>Attack Speed -15<br>Fertility -30%<br>Max Children -1 |2% chance when hurt without the Shield [[Unit Statuses|status]] | - |- |[[File:IconCurse10x.png|frameless|28x28px]]Cursed<br>''He doesn't feel so good'' |'''Opposite''': Evil, Blessed |Loyalty -100<br>Armor -50%<br>Damage -50%<br>Health -50%<br>Speed -20%<br>Diplomacy -90%<br>Attack Speed -50%<br>Max Age -10<br>Fertility -50%<br>Max Children -1<br><br>Unit with this trait turns into a [[Spooky Monsters|skeleton]] on death |Curse [[Powers|power]]<br>0.5% chance when taking a step on the [[Corrupted Biome]]<br>[[Ghost]] | - |- |[[File:IconDragonslayer10x.png|frameless|28x28px]]Dragonslayer<br>''The grandchildren will be tired of hearing this story'' |None |Warfare +6<br>Critical Chance +4%<br>Diplomacy +10%<br><br>Dodge +3 (unused) |Defeat a [[Dragons|Dragon]] | - |- |[[File:IconEyePatch10x.png|frameless|28x28px]]One Eyed<br>''He looks cool'' |'''Type''': Negative<br>'''Same Trait Modifier''': +20 [https://bugbox.featureupvote.com/suggestions/550349/one-eyed-trait-is-not-sorted-correctly Incorrectly sorted in-game alphabetically (called "eyepatch" in code)] |Diplomacy +1<br>Warfare -1<br>Attack Speed -15<br>Critical Chance -15%<br>Fertility -9% |2% chance when hurt without the Shield [[Unit Statuses|status]]<br>[[Dog|Zombie Dog]] | - |- |[[File:IconGoldenTooth10x.png|frameless|28x28px]]Golden Tooth<br>''Symbol of wealth and respect'' |'''Type''': Positive<br>'''Same Trait Modifier''': +5 |Diplomacy +2 |5% chance after reaching age 45 and is [[Kings and Leaders|King]] | - |- |[[File:IconInfected10x.png|frameless|28x28px]]Infected<br>''He dreams of brains'' |'''Inherit''': 100%<br>'''Opposite''': Immune, Boat |Speed +4<br>Loyalty -15<br>Fertility -90%<br><br>Dodge -5 (unused)<br><br>Transform into [[Zombies]] when found by world [[Tiles|tile]] picker (bigger map, lower chance)<br>Infected particles<br>On change, unit loses Fast, Agile, Genius.<br><br>Dragon loses Fire Blood, Fire Proof<br><br>Special Effect Interval 1.5 |50% chance of gaining when attacked by a unit with the [[Zombies|Zombie]] trait<br>Zombie Infection [[Powers|power]] |100% |- |[[File:IconKingslayer10x.png|frameless|28x28px]]Kingslayer<br>''When you attack a king, you better not miss!'' |None |Attack Speed +5<br>Warfare +5<br>Loyalty -25<br>Diplomacy -5<br>Supply Timer modifier +2 |Defeat a [[Kings and Leaders|King]] | - |- |[[File:IconMageSlayer10x.png|frameless|28x28px]]Mageslayer<br>''Loves the smell of burned magic in the morning'' |None |Warfare +5<br>Critical Chance +3%<br>Loyalty -10<br><br>Dodge +2 (unused) |Defeat any [[Mages|mage]] - evil mage, white mage, necromancer, druid or plague doctor | - |- |[[File:IconMushSpores10x.png|frameless|28x28px]][[Mush Spores|MUSH Spores]]<br>''The MUSH must grow! Have a chance to spread spores on death'' |'''Inherit''': 100%<br>'''Opposite''': Immune, Boat |Speed +4<br>Loyalty -15<br><br>Dodge -5 (unused)<br><br>Turns into [[Mush Spores|Mush Unit]] on death<br>70% chance to infect 3 nearby creatures |[[Mush Spores|MUSH]] Spores [[Powers|power]] |100% |- |[[File:IconPlague10x.png|frameless|28x28px]][[Plague]]<br>''He should have stayed home'' |'''Achievement''': [[Achievements|Great Plague]]<br>'''Inherit''': 100%<br>'''Opposite''': Immune, Immortal, Rat, Rat King, Boat |Speed -10<br>Damage -3<br>Armor -1<br>Loyalty -15<br>Max Age -30<br>Fertility -10000%<br>Max Children -10<br><br>Dodge -10 (unused)<br><br>5% chance to infect all creatures 6 tiles or closer at a 50% chance for each creature<br>7% chance to lose 10% health |[[Rat]] trait effect (14% chance of getting it if around more than 10 rats)<br>[[Plague|The Plague]] [[Powers|power]] |100% |- |[[File:IconSkinBurns10x.png|frameless|28x28px]]Skin Burns<br>''Played with fire... and lost.'' |'''Type''': Negative<br>'''Same Trait Modifier''': +40 |Warfare +2<br>Diplomacy -2<br>Speed -5<br>Attack Speed -5<br>Max Age -5<br>Fertility -10%<br>Max Children -1 |50% chance when on fire (burning [[Unit Statuses|status]])<br>Hot Temperature, Fire, Lava, Lava Cloud, [[Volcano and Geysers|Volcano]], Napalm [[Explosives/Bombs|Bomb]], [[Heat-Ray]], Lava, [[Infernal Biome]]<br><br>Can be removed using the divine light [[Powers|power]] | - |- |[[File:IconTumorInfection10x.png|frameless|28x28px]]Tumor Infection<br>''There's a monster inside'' |'''Inherit''': 100%<br>'''Opposite''': Immune, Boat |Speed +4<br>Loyalty -15<br>10% chance to lose 10% health<br>Turns into [[Tumor Monsters|Tumor Monster]] on death |0.5% chance when walking on [[Tumor]] [[tiles]] |100% |- |[[File:IconVeteran10x.png|frameless|28x28px]]Veteran |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +5 |Warfare +5<br>Damage +3 <br>Armor +1<br>Health +30<br><br>Dodge +2 (unused) |Achieve 11 kills |0% |- |[[File:IconWise10x.png|frameless|28x28px]]Wise<br>''He has seen some stuff'' |'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Stupid, Boat |Diplomacy +1<br>Stewardship +1<br>Warfare +1<br>Intelligence +1<br><br>Unit now will have grey hair (depends on a units [[Classification|job]]) |30% chance per year after reaching age 40 | - |} ===Fun Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconGrenade10x.png|frameless|28x28px]]Bomberman<br>''Likes bombs'' |None |Will occasionally throw fire bombs |[[Bandits|Bandit]] | - |10% |- |[[File:IconDeathBomb10x.png|frameless|28x28px]]Death Bomb<br>''Small bomb explosion on death'' |'''Achievement''': [[Achievements|1000 bombs]]<br>'''Opposite''': Death Nuke |Bomb explosion on death |''None'' | - |1% |- |[[File:IconDeathMark10x.png|frameless|28x28px]]Mark of Death<br>''The void calls for him. And he's gonna ANSWER IT'' |'''Achievement''': [[Achievements|Traits Explorer]] |20% chance of taking 10,000,000 damage every time it is triggered |''None'' | - | - |- |[[File:IconDeathNuke10x.png|frameless|28x28px]]Death Nuke<br>''Huge explosion on death'' |'''Achievement''': [[Achievements|Last Resort]]<br>'''Opposite''': Death Bomb |Atomic Bomb explosion on death |''None'' | - |1% |- |[[File:IconLightning10x.png|frameless|28x28px]]Energized<br>''Have chance to spawn lightning on death'' |None |Speed +10<br>Max Age +7<br><br>Spawn Lightning on death |20% chance of gaining when struck by [[Lightning]]<br>Player-Spawned [[Fairy]] | - | - |- |[[File:IconMegaHeartbeat10x.png|frameless|28x28px]] Mega Heartbeat<br>''Drums in my chest'' |'''Achievement''': [[Achievements|Love]]<br>'''Opposite''': Whirlwind |Repeatedly makes a shockwave that pushes other creatures away<br>Triggers every 5 seconds |''None'' | - |10% |- |[[File:IconPyromaniac10x.png|frameless|28x28px]]Pyromaniac<br>''Likes to see the world burn'' |'''Achievement''': [[Achievements|World War]] |Warfare +3<br><br>Will occasionally throw [[Weapons, Tools and Accessories|torches]] |[[Food]] (Evil Beets) |1% |10% |- |[[File:IconSuperHealth10x.png|frameless|28x28px]]Super Health<br>''Granted for the love of crab'' |'''Achievement''': [[Achievements|Super Traits Explorer]] |Fertility +10%<br>Max Age +100<br>Health +9999 |''None'' | - |5% |- |[[File:IconTornado10x.png|frameless|28x28px]]Whirlwind<br>''Guess my favorite song'' |'''Achievement''': [[Achievements|Storm of one hundred twisters]]<br>'''Opposite''': Mega Heartbeat |Makes things around the unit fly around |''None'' | - | - |} ===Miscellaneous Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Inheritance Chance |- |[[File:IconFlowerPrints10x.png|frameless|28x28px]]Flower Prints<br>''Grows flowers where it walks'' |'''Achievement''': [[Achievements|Touch the Grass]] |Spawns Flowers when walking |[[Fairy]], [[Druid]] |10% |- |[[File:IconLightLamp10x.png|frameless|28x28px]]Light Lamp<br>''Glows in the dark'' |None |Glows in the dark |[[Fairies|Fairy]] | - |- |[[File:IconShiny10x.png|frameless|28x28px]]Shiny<br>''Makes shiny'' |None |Shine particles |[[Crystal Monsters]] |10% |} ===Special Traits (can not be given)=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Inheritance Chance |- |[[File:IconBoat10x.png|frameless|28x28px]][[Boats|Boat]]<br>''It's a boat'' |'''Opposite''': Plague, Immortal, Energized, Wise |Prevents Boat from getting the opposite traits |[[Boats]] | - |- |[[File:IconMiracleBorn10x.png|frameless|28x28px]]Miracle Born<br>''Appeared like a miracle into this world'' |'''Removable''': False |Max Age +20<br>Fertility +20% |Creatures that were spawned in by the player | - |- |[[File:IconRat10x.png|frameless|28x28px]][[Rat]]<br>''Looking for a king. Large concentration of rats can cause a plague'' |None |14% chance to give [[Plague]] when more than 10 creatures with the Rat trait are nearby<br>Moves toward units with the Rat King trait |[[Rats|Rat]] | - |- |[[File:IconRatKing10x.png|frameless|28x28px]][[Rat Kings|Rat King]]<br>''There can be only one!'' |None | Attracts units with the Rat trait |[[Rat Kings|Rat King]] | - |- |[[File:IconDivineScar10x.png|frameless|28x28px]]Scar of Divinity<br>''Somebody changed him forever!'' |'''Removable''': False |Health +69<br><br>Target cannot unlock The King of Kings, The Accomplished, or The Demon achievement. |Always given by the Trait Editor, even if undone | - |- |[[File:IconZombie10x.png|frameless|28x28px]][[Zombies|Zombie]]<br>''He likes brains'' |None |50% chance of giving Infected trait on attack<br>Zombie particle effect<br>25% chance to shake |[[Zombies]] |100% |} == Trivia== *Using the Mega Heartbeat trait we can confirm that worldboxians have a heart rate of 12 beats per minute (in real life it is usually 60-100 with 40 being a low point). *Units can survive a hit from the "Mark of Death" trait if they have 99% armor (max) and 100,001 health (not achievable in normal gameplay). The less armor a unit has the more health they would need to survive a hit, 10,000,001 health is needed if a unit has no armor. This also applies with the [[Madness|madness trait]] except it does 100,000,000 damage when applied to certain units. *The poisonous trait is a recolored version of the meat [[food]] icon . *The trait editor was added in the [[0.14.0 - Everythingbox|Everythingbox]] update. *Traits were added in version [[0.4.141]] * There is an unused trait icon that can be found in the game files called "[[:File:IconVermin10x.png|iconVermin]]". There is also a hidden description for the trait: "Tiny creatures. A snack for bigger animals" (most likely for creatures that classify as insect meat. See the [[Creature Diets]] page for more info) [[Category:Creature Mechanics]] [[Category:Trait Editor]] [[es:Rasgos (Guía)]]
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