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{{Building_Template|image1 = HumanTownHallT110x.png|resources_needed = 10 [[Gold]], 10 [[Wood]]|total_tiers = 3|total_resources_needed = |tier_2 = 20 [[Gold]], 10 [[Stone]], 1 [[Common Metals|Common Metal]], House Tier 3 [[Culture Development|Knowledge]]|tier_3 = 100 [[Gold]], 15 [[Stone]], 1 [[Common Metals|Common Metal]], House Tier 5 [[Culture Development|Knowledge]]|health=Tier 1: 200<br>Tier 2: 400<br>Tier 3: 600|burnable=Tier 1: Yes<br>Tier 2 & 3: No|size_in_tiles=7x5}} == Description == Town halls are grand buildings erected in villages. Town halls will add +2 max [[houses]] to villages. They are bigger than regular houses, but they only have 3 tiers (houses have 6) and 1 design path (houses have 2). Town halls will generate small amounts of biome specific [[Food|foods]] like lemons in the [[Lemon Biome]] or evil beets in the [[Corrupted Biome]]. (Similar to [[Bonfire|bonfires]]) The tier 1 town hall can be built without any [[Culture Development|knowledges]], but town halls won't be built until a few houses have been built in a village. How many units town halls can hold at different tiers: * Tier 1: 5 * Tier 2: 8 * Tier 3: 12 == List == {| class="mw-collapsible fandom-table" !Human !Elf !Dwarf !Orc !Tier !Condition |- |[[File:HumanTownHallT110x.png|frameless]] |[[File:ElfTownHallT110x.png|frameless]] |[[File:DwarfTownHallT110x.png|frameless]] |[[File:OrcTownHallT110x.png|frameless]] |1 |Normal |- |[[File:HumanTownHallT210x.png|frameless]] |[[File:ElfTownHallT210x.png|frameless]] |[[File:DwarfTownHallT210x.png|frameless]] |[[File:OrcTownHallT210x.png|frameless]] |2 |Normal |- |[[File:HumanTownHallT310x.png|frameless]] |[[File:ElfTownHallT310x.png|frameless]] |[[File:DwarfTownHallT310x.png|frameless]] |[[File:OrcTownHallT310x.png|frameless]] |3 |Normal |- |[[File:RuinHumanTownHallT110x.png|frameless]] |[[File:RuinElfTownHallT110x.png|frameless]] |[[File:RuinDwarfTownHallT110x.png|frameless]] |[[File:RuinOrcTownHallT110x.png|frameless]] |1 |Ruin |- |[[File:RuinHumanTownHallT210x.png|frameless]] |[[File:RuinElfTownHallT210x.png|frameless]] |[[File:RuinDwarfTownHallT210x.png|frameless]] |[[File:RuinOrcTownHallT210x.png|frameless]] |2 |Ruin |- |[[File:RuinHumanTownHallT310x.png|frameless]] |[[File:RuinElfTownHallT310x.png|frameless]] |[[File:RuinDwarfTownHallT310x.png|frameless]] |[[File:RuinOrcTownHallT310x.png|frameless]] |3 |Ruin |} == Trivia == * Town halls didn't generate biome specific foods until version [[0.14.0 - Everythingbox|0.14.0]] * Villages can only hire [[Unit Jobs|settlers]] if a town hall has been made * The first tier of town halls did not cost any resources until version [[0.5.155 - Stay at Home Edition|0.5.155]] <gallery> File:Town Hall.png|Old Town Hall Texture </gallery> [[Category:Buildings]]
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