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[[File:MageFight.png|right|frameless|364x364px]] Mages in worldbox include the white mage, evil mage, necromancer, druid and plague doctor. They can all be found in the Creatures tab. [[File:OtherMagesPageArt.png|thumb|351x351px]] ==Stats== ''<small>AN = Animation</small>'' {| class="fandom-table" |+Mages !Icon !AN !Name !Description !Traits ![[File:IconHealth10xEdit.png|frameless|28x28px]] ![[File:DamageStat10x.png|frameless|28x28px]] ![[File:SpeedStat10x.png|frameless|28x28px]] ![[File:AttackspeedStat10x.png|frameless|28x28px]] !Element !Teleport |- |[[File:IconEvilMage scaled 10x.png|frameless|56x56px]] |[[File:EvilmageAN.gif|frameless|89x89px]] |Evil Mage |Fighter of the white mage |[[File:IconEvil10x.png|frameless|28x28px]]Evil<br>[[File:IconFireProof10x.png|frameless|28x28px]]Fire Proof<br>[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration |500 |0-1 |30 |1 |Fire |[[File:EvilmageTeleport.gif|frameless|90x90px]] |- |[[File:IconWhiteMage scaled 10x.png|frameless|56x56px]] |[[File:WhitemageAN.gif|frameless|89x89px]] |White Mage |Fighter of the evil mage |[[File:IconFreezeProof10x.png|frameless|28x28px]]Freeze Proof<br>[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration |300 |0-1 |30 |1 |Ice |[[File:WhitemageTeleport.gif|frameless|90x90px]] |- |[[File:IconDruid scaled 10x.png|frameless|56x56px]] |[[File:DruidAN.gif|frameless|89x89px]] |Druid |She likes to watch grass grow |[[File:IconFlowerPrints10x.png|frameless|28x28px]]Flower Prints<br>[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration |500 |0-1 |30 |1 | |N/A |- |[[File:IconNecromancer scaled 10x.png|frameless|56x56px]] |[[File:NecroAN.gif|frameless|89x89px]] |Necromancer |Champion of the skeletons |[[File:IconEvil10x.png|frameless|28x28px]]Evil<br>[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration |500 |0-1 |30 |1 | |N/A |- |[[File:IconPlagueDoctor scaled 10x.png|frameless|56x56px]] |[[File:DoctorAN.gif|frameless|89x89px]] |Plague Doctor |Trust her, she is a doctor in a cool mask |[[File:IconFireProof10x.png|frameless|28x28px]]Fire Proof<br>[[File:IconImmune10x.png|frameless|28x28px]]Immune<br>[[File:IconRegeneration10x.png|frameless|28x28px]]Regeneration |500 |0-1 | 20 |1 | |N/A |} {| class="fandom-table" |+Staffs !Icon !Mini !Name ![[File:DamageStat10x.png|frameless|28x28px]] ![[File:AttackspeedStat10x.png|frameless|28x28px]] ![[File:CriticalStat10x.png|frameless|28x28px]] ![[Weapons, Tools and Accessories#Modifiers|Modifier]] !Orbs !Notes !Comments |- |[[File:Icon evil staff scaled 10x.png|frameless|56x56px]] |[[File:MiniEvilStaff10x.png|frameless|65x65px]] |Evil Staff |10 | 20 | 10% |[[File:IconFire10x.png|frameless|28x28px]]Flame |[[File:EvilmageRedorb.png|frameless]] |Shoots 20 red orbs (13 range) |Sets units and ground on fire. Very powerful |- |[[File:Icon white staff scaled 10x.png|frameless|56x56px]] |[[File:MiniWhiteStaff10x.png|frameless|65x65px]] |White Staff | 35 |20 |10% |[[File:Frozen10x.png|frameless|28x28px]]Freeze |[[File:WhitemageFreezeorb.png|frameless]] |Shoots 1 freeze orb (18 range) |Freezes units and area |- |[[File:Icon druid staff scaled 10x.png|frameless|56x56px]] |[[File:MiniDruidStaff10x.png|frameless|65x65px]] | Druid Staff |12 |35 |10% | [[File:Slowness10x.png|frameless|28x28px]]Slowness |[[File:Druidgreenorb.png|frameless|180x180px]] |Shoots 2 green orbs (20 range) |Covers units in vines slowing them down |- |[[File:Icon necromancer staff scaled 10x.png|frameless|56x56px]] |[[File:MiniNecroStaff10x.png|frameless|60x60px]] |Necromancer Staff |30 |20 |10% | - |[[File:Necromancerbone.png|frameless]] |Shoots 1 bone (13 range) | |- |[[File:Icon plague doctor staff scaled 10x.png|frameless|56x56px]] |[[File:MiniDoctorStaff10x.png|frameless|65x65px]] |Plague Doctor Staff |35 |20 |10% | - | - |Melee weapon | |} ==Spells== Spells are a special mode of attack unique to mages. Whenever a mage makes an attack, it will first try to perform a spell attack. Most spells are "attack spells" - they are conjured during battle, and can cause damage to other units. However, some spells can also be conjured as part of the mage's routine tasks / behavior. {| class="sortable fandom-table" ! Name !Units !Spell Target !Success Rate !Minimum Distance !Details !Visual Effects |- |[[File:IconLightning10x.png|frameless|28x28px]]Lightning |Evil mage |Enemies |30% |6 |Spawns a [[Lightning|medium lightning]] at the target location | - |- |[[File:IconTornado10x.png|frameless|28x28px]]Tornado |Evil mage |Enemies |2% |9 |Spawns a [[tornado]] at the target location | - |- |[[File:IconFire10x.png|frameless|28x28px]]Fire |Evil mage |Enemies |20% |3 |Spawns fire at the target location, and 3 random adjacent locations |[[File:Drop fire10x.gif|frameless|25x25px]] |- | [[File:IconCurse10x.png|frameless|28x28px]]Curse |Necromancer |Enemies |20% |4 |Casts curse at target location |[[File:Fx cast top green.gif|frameless|33x33px]] |- |[[File:IconQuestionMark10x.png|frameless|28x28px]]Random Teleport |Evil mage<br>White mage |Self |70% |6 |Triggered when health < 60% maximum<br>Randomly teleports to a piece of land |[[File:EvilmageTeleport.gif|frameless|38x38px]][[File:WhitemageTeleport.gif|frameless|38x38px]] |- |[[File:IconBloodRain10x.png|frameless|28x28px]]Blood Rain |Evil mage (Γ2)<br>White mage<br>Necromancer (Γ2)<br>Druid<br>Plague doctor |Self | 50% |0 |Triggered when health < 90% maximum<br>Drops blood rain on self |[[File:Drop blood10x.png|frameless|44x44px]] |- |[[File:IconSkeleton10x.png|frameless|28x28px]]Spawn Skeleton | Necromancer | Self |60% |0 | Triggers when there are 6 or fewer [[Spooky Monsters|skeletons]] in the unit's own and adjacent chunks<br>Spawns 1 skeleton in a random position in the unit's own chunk |[[File:Fx create skeleton.gif|frameless|40x40px]] |- |[[File:Shielded10x.png|frameless|28x28px]]Shield |White Mage |Self |20% |0 | Acquires 30 seconds of the [[Status Effects|shield]] status effect. | - |- |[[File:IconPlagueDoctor scaled 10x.png|frameless|28x28px]]Cure |Plague Doctor |Self |20% |0 |Non-attack spell<br>Spawns cure drops on unit's own location |[[File:Drop cure.png|frameless|52x52px]] |- |[[File:IconFertilizerTrees10x.png|frameless|28x28px]]Spawn Tree Fertilizer |Druid |Region |100% |0 |Non-attack spell<br>Spawns tree fertilizer at unit's own location. |[[File:Drop fertilizer10x.png|frameless|55x55px]] |- |[[File:IconFertilizerPlants10x.png|frameless|28x28px]]Spawn Grass Fertilizer |N/A |Region | 100% |0 |Spawns grass seeds at the unit's own location.<br>Not used by any mages as of now. |[[File:Drop fertilizer10x.png|frameless|55x55px]] |} ==Shared Characteristics == *They do not need to eat [[food]] *Evil mages and white mages can teleport around your world *Mages can use the blood rain power on themselves * Mages are unable to attack, teleport, and use other mage-specific abilities when they are stuck in water. *If a mage is slain the killer will receive the Mageslayer [[Traits|trait]]. *Need Premium to spawn *Can turn into most [[Second Life "Options" (Undead)|undead]] monsters ==Mage Specific Info== ===Evil Mage=== * Very aggressive, hostile towards most creatures *Evil mages will sometimes summon medium sized [[Lightning|lighting bolts]]. *Evil mages can summon small [[Tornado|tornadoes]] but this is quite rare. *Can spawn naturally in the Wild Mage [[Disasters|disaster]], which can happen during all [[ages]] except hope *[[Living Houses & Plants|Living trees]] will attack them ===White Mage=== *The white mage is much more peaceful and will only attack creatures that will be hostile towards them * They can use a shield to protect themselves when being attacked (even though they don't have the bubble defense [[Traits|trait]]) *[[Orc|Orcs]] dislike white mages ===Druids=== *They are peaceful towards most creatures similar to the [[Mages|white mage]] *When they die plants and a tree will attempt to grow just like the [[Elf|elves]] *[[Spawner Monsters|Lil' Pumpkins]] and Druids are friendly towards each other *Sometimes animals will follow them around ===Necromancer === *Can spawn spawn [[Spooky Monsters|skeletons]] which will follow them around. They can summon up to 7 skeletons *They are friendly with all undead [[Creature Kingdoms|creature kingdom]] members ([[Spooky Monsters|Skeleton, Jumpy Skull, Ghost]], [[Zombies|Zombie]]) *Can give units the cursed [[Traits|trait]] ===Plague Doctor === *They are peaceful towards most creatures similar to the [[Mages|white mage]] *They can cast a curing effect that gets rid of infectious [[traits]] (they can not revert a unit that has turned into an [[Second Life "Options" (Undead)|undead]] unit back into a normal one) *They can destroy [[Spawner Monsters|tumor]] [[tiles]] by summoning fire. *The plague doctor staff is the only staff that can be held by zombies (it is not a ranged [[Weapons, Tools and Accessories|weapon]]) *They are friendly with all [[Race|races]] except [[Orc|orcs]] <gallery> File:Fx cast top blue.gif|Blue Cast Top (White Mage, Druid, Plague Doctor) File:Fx cast ground blue.gif|Blue Cast Bottom (White Mage, Druid, Plague Doctor) File:Fx cast top red.gif|Red Cast Top (Evil) File:Fx cast ground red.gif|Plague Doctor (Evil) </gallery> ==Name Generation== {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:IconEvilMage scaled 10x.png|frameless|28x28px]]Evil Mage !Vowels |a |e |i |o |u |y ! colspan="12" | |- !Consonants |b |c |d |g |h |ph |ch |k |l |m |n |p |r |s |t |v |w |sh |- !Parts |fez |soh |doroz |uru |hazah |drah |wazah |mah ! colspan="10" | |- !Addition Start | Great | Awe |Bro |Lo |Le |Blo |Mago |Evol |Fir |Smol |Dro ! colspan="7" | |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:IconWhiteMage scaled 10x.png|frameless|28x28px]][[File:IconDruid scaled 10x.png|frameless|28x28px]][[File:IconNecromancer scaled 10x.png|frameless|28x28px]][[File:IconPlagueDoctor scaled 10x.png|frameless|28x28px]]Default !Vowels |a |e |i |o | u |y |oo |- !1 |Pl |P |S |L |D |B ! |- !2 |mp |rp |rt | b | - ! colspan="2" | |- !3 |kin |tin |le |ee ! colspan="3" | |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:Icon evil staff scaled 10x.png|frameless|28x28px]]Evil Staff !First |Absurd |Bitter |Desolate | Possessive |Angry |Loyal |Damned ! colspan="3" | |- !Space | ! colspan="9" | |- !Second |Kramer |George |Costanza |Elaine |Susan |Newman |Jerry |Frank |Helen |Estelle |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:Icon white staff scaled 10x.png|frameless|28x28px]]White Staff !First |Funny |Sad |Gloomy |Envious |Grudging |Friendly |Kind |Punchy ! colspan="3" | |- !Space | ! colspan="10" | |- !Second |Marceline |Finn |Jake |Bomo |King |Bubblegum |Prismo |Space |Trunks |Bun | Ricardio |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:Icon druid staff scaled 10x.png|frameless|28x28px]]Druid Staff !First |Green | Forest's |Organic |Grassy |Lush | Leafy |- !Space | ! colspan="5" | |- !Second |Leaf |Focus |Edgar | Toad ! colspan="2" | |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:Icon necromancer staff scaled 10x.png|frameless|28x28px]]Necromancer Staff !First |Witty |Sorrowful |Depressed |Jealous |Choleric | Wrathful ! colspan="4" | |- !Space | ! colspan="9" | |- !Second |Monica |Rachel |Chandler |Bing |Ross |Joey | Gunther |Janice |Buffay |Phoebe |} {| class="mw-collapsible mw-collapsed fandom-table" |+[[File:Icon plague doctor staff scaled 10x.png|frameless|28x28px]]Plague Doctor Staff !First |Second |Next |Green | Red |Lovely |- !Space | ! colspan="4" | |- !Second |Death |Hope |Anger | Chance |Heart |} == Trivia == *Evil mages, Necromancers and White mages were added in version [[0.7.0 - Crabs and Sorcery|0.7.0]] also known as the "Crabs and Sorcery" update *Plague Doctors were added to the game in version [[0.9.0 - So Many Things|0.9.0]] *Evil Mages dislike trees *Blue Cast is also used by the White Mage, Druids and Plague Doctors *Both turn into [[human]] zombies if they die with the infected [[Traits|trait]] *Reaching level 30 on the worldbox discord gives you the plague doctor role *Reaching level 35 on the worldbox discord gives you the druid role *Reaching level 60 on the worldbox discord gives you the necromancer role *Reaching level 65 on the worldbox discord gives you the mage role along with the "hrm" mage icon *The [[File:IconAye10x.png|frameless|25x25px]]White Mage is used for the [[Developers and Contributors|developer]] discord role *Necromancers can spawn naturally during the [[Ages|Age]] of Dark and Despair from [[Mine|mines]] if the "Other [[Disasters]]" [[World Laws|world law]] is enabled *All turn into [[human]] zombies if they die with the infected [[Traits|trait]] <gallery> File:Hrmmage10x.png|"hrm" Mage role icon (evil mage) </gallery> {{CreatureNavibox}} [[Category:Creatures]]
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