Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Worldbox Wiki
Search
Search
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Madness
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Upload file
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:IconMadness10x.png|right|frameless]] Madness is a [[Powers|power]] and a [[Traits|trait]] that can be given to any [[:Category:Creatures|unit]] in Worldbox. The power is found within the Other Various Powers tab. It can also be given to a unit by the Madness [[Disasters|disaster]], when the Other Disasters [[World Laws|World Law]] is enabled. When the power is used on a unit, it grants them the madness trait. Units with the madness trait will attack anything that can be damaged ([[:Category:Buildings|buildings]], other units, etc.). [[Race|Civilized units]] with the madness trait will abandon their village and kingdom, and their clothing will turn red. The madness trait grants the following stats: +1 Damage, +5 Speed, +10 Attack Speed, -100 Diplomacy, and -100 Loyalty. A unit with madness restores (max health/15) + 1 when they get a kill. Madness can be cured with the divine light [[Powers|power]]. Units can also be immune to the madness if they have the strong minded [[Traits|trait]]. == In-Compatible Creatures == Some creatures have a hidden stat that causes them to instantly die (even if the game is paused) by the game dealing 100 million damage to them if they receive the madness trait because it breaks their logic: * [[File:IconDragon scaled 10x.png|frameless|28x28px]]'''[[Dragon]]''' * [[File:IconGodFinger scaled 10x.png|frameless|28x28px]][[God Finger|'''God Finger''']] * [[File:IconAntBlue scaled 10x.png|frameless|28x28px]][[Langton Ants|'''Langton Ants''']] * [[File:Printer (Creature).png|frameless|27x27px]]'''[[Printer]]''' * [[File:IconSandSpider scaled 10x.png|frameless|28x28px]][[Sand Spiders|'''Sand Spider''']] * [[File:IconWorm scaled 10x.png|frameless|28x28px]]'''[[Worm]]''' * [[File:Chicken Egg.png|frameless|22x22px]] '''[[Herbivores|Chicken]] Egg''' * [[File:Crab egg x10.png|frameless|24x24px]] '''[[Crab]] Egg''' * [[File:Turtleegg.png|frameless|20x20px]] '''[[Turtle]] Egg''' * [[File:IconBoat10x.png|frameless|28x28px]]'''[[Boats]]''' == Trivia == * You can have a non-[[Kings and Leaders|leader]] unit with leader robes if you use madness power on a leader. * Reloading your game can sometimes cause units with madness to become pacified. They can join kingdoms and will not attack anyone, basically acting as if they donβt have the trait. * Units can survive a hit from the "Madness" trait if they have 99% armor (max) and 1,000,001 health (not achievable in normal gameplay). The less armor a unit has the more health they would need to survive a hit, 100,000,001 health is needed if a unit has no armor. [[Category:Creature Mechanics]]
Summary:
Please note that all contributions to Worldbox Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Worldbox Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Toggle limited content width