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[[File:IconDivineLight10x.png|thumb]] Divine light is a power which, when used, has many effects, including removal of illnesses, damaging certain creatures, ending plots, and ending unit tasks. == Divine Light Effects == === Curing Diseases === Using the divine light will remove the following [[traits]] and [[Status Effects|status effects]] from active units in its range of action: * [[File:IconInfected10x.png|frameless|28x28px]][[Zombies|Infected]] * [[File:IconPlague10x.png|frameless|28x28px]][[Plague]] * [[File:IconMushSpores10x.png|frameless|28x28px]][[Mush Spores]] * [[File:IconTumorInfection10x.png|frameless|28x28px]][[Spawner Monsters|Tumor Infection]] * [[File:IconMadness10x.png|frameless|28x28px]][[Madness]] * [[File:IconCrippled10x.png|frameless|28x28px]]Crippled * [[File:IconEyePatch10x.png|frameless|28x28px]]One Eyed * [[File:IconSkinBurns10x.png|frameless|28x28px]]Skin Burns * [[File:AshFever10x.png|frameless|28x28px]]Ash Fever Using the divine light on occupied buildings in a city will have a 10% chance to remove these traits (except the madness trait and ash fever status) from occupants in the building. === Damaging Creatures === Using the divine light will cause damage to the following units. The damage is equal to 40% of the unit's max health: * [[File:IconDemon scaled 10x.png|frameless|28x28px]][[Demon|Demons]] * [[File:IconSkeleton10x.png|frameless|28x28px]][[Spooky Monsters|Skeletons]] * [[File:Skull10x.png|frameless|28x28px]][[Spooky Monsters|Jumpy skulls]] * [[File:Ghost10x.png|frameless|31x31px]][[Spooky Monsters|Ghosts]] * [[File:IconMushSpores10x.png|frameless|28x28px]][[Mush Spores|Mush]] * [[File:IconZombie10x.png|frameless|28x28px]][[Zombies]] === Cancelling Plots and Jobs === Using the divine light will cancel all [[Plots/Plans|plots]] currently in progress, and ends the current [[Jobs|job]] of units who are not in water (does not include [[Kings and Leaders|king and village leader]] jobs). [[Category:Special]]
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