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0.5.148 - Diplomacy
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[[File:DiplomacyStat10x.png|thumb|280x280px]] This version was released February 22, 2020. This was the first named update. == Added == * diplomacy system. Kingdoms now can be at war and peace between each other * city relations rating and revolutions * [[villages]] with low [[loyalty]] can [[Rebellions|revolt]] and found its own kingdom. There's a chance that other villages with low loyalty join them. * banners for kingdoms * kingdoms can conquer cities of same [[race]] * new [[powers]] - diplomacy relations. Displays relations between kingdoms * new buttons in kingdom list window to quickly access capitals and kings * kingdoms will send armies to the enemy kingdoms * locate/gps button for creatures and villages * kingdom list button for kingdom window * kingdom window will display all it's villages now * version history link at superworldbox.com * back button to UI to return to previous windows * animation for village names * proper tooltip when clicking on ui elements * tooltip text for villages/kingdom windows * level and experience system for units * tile flash to lightnings * new languages: Thai, Vietnamese, Ukrainian == Changes == * changed starting generated world to widescreen size * [[World Laws|world law]] "forever peace" changed into diplomacy * cities under attack can lose border zones * muted sound for pyromaniac * windows are a bit bigger now * regeneration perk works only if creature not hungry * icons improvements * kingdom color adjustments * increased birth chance for many traits * city borders grow faster now == Fixes == * newly spawned units not displayed on minimap * baby grow up immediately after loading save with them * [[dwarf]] hall icon on minimap * name changing doesn't save last letter sometime * some animals doesn't die from an old age * villages stop farming after some time * blue pixels around ruined tiles on minimap * carnivores attack animals when not hungry * units able to get honest and deceitful traits together [[Category:Versions]]
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