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0.21.1 - Picking Eggshells
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[[File:0210promoartupdate.png|right|frameless|360x360px]] This version was released March 21, 2023. This version came out after the [[0.21.0 - MegaBox Edition|MegaBox Edition]] update, it brings lots of changes and fixes for the update. == Added == * option to adjust the intensity of the night * option to adjust the intensity of the color of some [[ages]] == Changes == * [[Dragon|dragons]] now friendly with [[Fire Elementals|fire elementals]] * dragon attacks have now a small force effect with damage * added bigger timeout for [[Alliances|alliance]] [[Plots/Plans|plot]] creation * removed whoosh sound when map is moved * [[UFO|ufo]] [[Disasters|disaster]] changed to appear only at [[Ages|age]] of moon * dragons will prefer flying to lava or ground tiles * added font for simplified Chinese * added sliders in the settings menu * adjusted how kingdoms join [[Alliances|alliance]]. Now small kingdoms would join non connected border alliance, only if they don't have any other kingdoms at their borders. Less alliance border gore * [[Kingdom Opinions|opinion]] because of [[clans]] changed from 30 to 40 * opinion because of different species changed from -20 to -50 * [[Human|humans]] don't like [[Orc|orcs]] now too(for opinion check) * opinion - same species bonus changed from 5 to 15 * opinion - close borders changed from -50 to -25 * opinion - far borders changed from 35 to 25 * clan layer would show only villa clans, not kingdom clan on capital city. Because it was confusing * [[druid]] and [[Super Pumpkin|super pumpkins]] now friends * [[snowman]] is now friends with many species * more hp for [[crabzilla]] * changed how edges on minimap are shown == Fixes == * [[crabzilla]] didn't shake on hit * sometimes the crabzilla laser sound kept playing after his death * mobs still trying to go broken [[Golden Brain|golden brain]] * sometime AoE attacks didn't resolve correctly * flame [[Weapons, Tools and Accessories|sword]] had a lot of armor bonus, instead of damage * [[Madness|mad]] [[Clans|clan]] members can be chosen to be [[Kings and Leaders|kings/leaders]] and would then bug out * dead trees and ruins sometimes won't show on mini map as that * [[earthquake]] removes [[:Category:Buildings|buildings]] instead of making ruins * sometimes units had negative health and became unkillable * sometimes diplomacy didn't work at all on big maps with many clans * [[war]] lines acting weird on mobiles * mini map got dirty * some brushes showing in wrong order * ghost [[Villages|cities]] sometimes not removed from the map * [[alliances]] get dissolved right away. 50% fixed and related to ghost cities bug * [[Culture Development|culture]] title not translated in tooltip * some issues with language translations * opinions not aligned to the right for RTL languages * [[Kingdom Opinions|opinion]] of baby king was wrong * pt-br language errors * venomous [[Traits|trait]] didn't give poison * civs could build farms on snow hills * save slot numbers were showing wrong sometimes * cities have holes in their borders on load * rare soft crash when mad unit with AoE damage attacks itself with projectile weapons * [[Dragon|dragons]] didn't damage other units directly and didn't register kills * if musicbox ( fmod ) fails to initialize, we'll turn off sounds and music instead of crashing the game * small fix that should correctly calculate units targeted by AoE damage * game crashing when trying to show a map with a broken preview * mobile zoom stuck after [[crabzilla]] died while lasers were active * crabzilla hiding behind trees before his first step * it took ages to damage crabzilla == Modding == * [[Modding|mods]] are only loaded into memory if their dll ends with "_memload.dll". E.g. ncms.dll -> ncms_memload.dll. They will keep their original namespace * modded games will show a yellow version number on screenshots * modded games that have an active error will show a cyan version number on screenshots [[Category:Versions]]
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