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===[[File:IconWorldInfo10x.png|frameless|28x28px]] Display Map Overlay - "Laggy"=== {| class="mw-collapsible fandom-table" !Icon !Name !Function !Notes |- |[[File:IconWorldInfo10x.png|frameless|42x42px]] |Chunks |Puts a grid over the map showing all chunks |Transparent white and gray 16x16 tiles |- |[[File:-Zone Control 3-.png|frameless|42x42px]] |CityZones |Puts a grid over the map showing all zones |Transparent white and gray 4x4 tiles |- |[[File:IconBuildings 10x.png|frameless|42x42px]] |Buildings |Highlights buildings the kingdom color and trees and plants red | |- |[[File:IconCityInspect10x.png|frameless|42x42px]] |CityPlaces |Highlights in blue where villages can be established Highlights in yellow where villages have already been established |Already claimed zones are yellow and zones where new villages can start are blue |- |[[File:IconCityZones10x.png|frameless|42x42px]] |CitySettleCalc |Sometimes displays a spectrum around the kingdom: red is closest, then blue, yellow and finally green. After this, settlers are sent to the green zone to create a settlement (works only if the “Kingdom Expansion” [[World Laws|world law]] is enabled). This is necessary to create settlements close to other cities so kingdoms don't try to establish villages from across the map when closer options are available. |Highlights edges of landmasses for small periods of time |- |[[File:IconPopulation10x.png|frameless|42x42px]] |DisplayUnitTiles |Highlights tiles units are on blue | |- |[[File:IconCityInspect10x.png|frameless|42x42px]] |RenderCityDangerZones |Highlights territories occupied by enemies of a kingdom when they are in the kingdom |Different levels of transparent red |- |[[File:IconCityInspect10x.png|frameless|42x42px]] |RenderCityCenterZones |Marks the center zone of villages with a transparent red highlight | |- |[[File:-Windmill-.png|frameless|42x42px]] |RenderCityFarmPlaces |Highlights field-related areas with different colors: * Places where fields can be placed are highlighted in blue * Places where field tiles have been placed are highlighted in cyan * Field tiles with wheat planted are highlighted in green * Field tiles with mature wheat are highlighted in yellow | |- |[[File:IconMadness10x.png|frameless|42x42px]] |RenderVisibleZones |Highlights all visible zones blue (which is basically the whole map) | |}
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