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===Spirit Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconBloodlust10x.png|frameless|28x28px]]Bloodlust |'''Achievement''': [[Achievements|The Demon]]<br>'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Pacifist |Warfare +10<br>Max Cities +3<br>Loyalty -20<br>Diplomacy -2<br>Supply Timer modifier +1.5 |[[Lil Pumpkin|Lil' Pumpkin]], [[Food]] (Candy) |1.5% |10% |- |[[File:IconBurningFeet10x.png|frameless|28x28px]]Burning Feet<br>''Burns the ground where he walks'' |'''Achievement''': [[Achievements|The Hell]] |Spawn fire when walking (can burn themself)<br>Won't receive the [[Status Effects|burning]] status when in lava (this is currently [[Game Bugs|bugged]]) |[[Demons|Demon]] | - |10% |- |[[File:IconColdAura10x.png|frameless|28x28px]]Cold Aura<br>''Freezes the ground around him'' |None | Decrease nearby temperature<br>Effect can inflict frozen [[Status Effects|status]] |[[Snowmen|Snowman]], [[Cold Ones|Cold One]] | - |10% |- |[[File:IconFleshEater10x.png|frameless|28x28px]]Flesh Eater<br>''Ah... Fresh meat!'' |None |Restore (Target Health / 20) + 1 health every attack |[[Candy Monsters]] | - |10% |- |[[File:IconHealingAura10x.png|frameless|28x28px]]Healing Aura<br>''Restores health and cures plague of creatures around it'' |None |Fertility +10%<br><br>20% chance to restore 10 health and cure nearby creatures with the [[Plague]] (every 2 seconds) |[[Fairy]] | - |5% |- |[[File:IconImmortal10x.png|frameless|28x28px]]Immortal<br>''Can't die from an old age'' |'''Achievement''': [[Achievements|The King of Kings]]<br>'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': -20<br>'''Opposite''': Boat |Max Children +4<br>Loyalty -20<br><br>Cannot die from Old Age and cannot receive the plague<br><br>50% chance of getting the evil trait every year after 300 years old (only with [[Races|civs]]) |20% chance of gaining when struck by [[Lightning]],<br>[[Zombies]], [[Spooky Monsters]], [[Greg]], [[Living Houses|Living House]], [[Living Plants|Living Plant]], [[Cold Ones|Cold One]], [[Demons|Demon]], [[Mages]], [[Druid]], [[Necromancers]], [[Dragons]], [[Tumor Monsters]], [[Assimilator]], [[Spawner Monsters|Bioblob]], [[UFOs|UFO]], [[Fairies|Fairy]], [[Mush Spores|MUSH]], [[Aliens|Alien]] | 0.1% |1% |- |[[File:IconLucky10x.png|frameless|28x28px]]Lucky |'''Group''': Genetic<br>'''Type''': Positive<br>'''Opposite''': Unlucky |Max Age +7<br>Critical Chance +30%<br>Fertility +70% <br>Max Children +2 |''None'' |0.7% |10% |- |[[File:IconMoonChild10x.png|frameless|28x28px]]Moonchild<br>''Blessed by the Moon'' |'''Type''': Positive |Damage +10<br>Speed +5<br>Armor +10<br>Intelligence +3<br><br>Only active in Age of Moon |[[Fairies|Fairy]], [[Elf]] | - |10% |- |[[File:IconNightChild10x.png|frameless|28x28px]]Nightchild<br>''Can see at night better than at day'' |None |Damage +5<br>Speed +5<br>Attack Speed +3<br>Critical Chance +3%<br>Warfare +3<br><br>Only active in Age of Dark and Age of Moon |[[Wolves|Wolf]], [[Orc]] | - |10% |- |[[File:IconPacifist10x.png|frameless|28x28px]]Pacifist |'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Bloodlust |Loyalty +50<br>Diplomacy +10<br>Number of Cities +2<br>Warfare -4<br>Supply Timer modifier -0.1 |''None'' |1.5% |10% |- |[[File:IconSavage10x.png|frameless|28x28px]]Savage<br>''Can get bones and leather from fallen foes'' |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +5 |50% chance to get bones, leather, and meat from defeated |[[Orcs|Orc]], [[Zombies]] |0.5% |10% |- |[[File:IconUnlucky10x.png|frameless|28x28px]]Unlucky |'''Group''': Genetic<br>'''Type''': Negative<br>'''Opposite''': Lucky |Max Age -13<br>Critical Chance -30%<br>Fertility -13%<br>Max Children -2<br><br>If 5+ [[villages]] and unit is 30+ years old, 0.005% chance of spawning [[meteorite]] on creature (Other [[Disasters]] [[World Laws|world law]] enabled) |[[Food]] (Banana) |0.7% |10% |}
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