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===Mind Traits=== {| class="sortable mw-collapsible article-table" !Trait !Info !Effect !Found !Birth Chance !Inheritance Chance |- |[[File:IconAmbitious10x.png|frameless|28x28px]]Ambitious |'''Achievement''': [[Achievements|Middle-Earth]]<br>'''Same Trait Modifier''': -10<br>'''Opposite''': Content |Diplomacy +2<br>Warfare +4<br>Stewardship +1<br>Damage +1<br>Number of Cities +5 <br>Settlement Area +1 <br>Loyalty -15 |''None'' |1.6% | -1% |- |[[File:IconContent10x.png|frameless|28x28px]]Content |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +15<br>'''Opposite''': Ambitious, Greedy |Loyalty +10<br>Diplomacy +2<br>Stewardship +2<br>Warfare -2<br>Supply Timer modifier -0.3 |''None'' |2% | -1% |- |[[File:IconDeceitful10x.png|frameless|28x28px]]Deceitful |'''Group''': Personality<br>'''Type''': Negative<br>'''Same Trait Modifier''': -15<br>'''Opposite Trait Modifier''': -5<br>'''Opposite''': Honest |Diplomacy +1<br>Stewardship +4<br>Loyalty -20 |''None'' |1.5% | -1% |- |[[File:IconEvil10x.png|frameless|28x28px]]Evil<br>''Can't be cursed and blessed'' |'''Opposite''': Cursed, Blessed |Warfare +10<br>Number of Cities -2 |50% chance of obtaining each year after 300 with Immortal trait (only with [[Races|civs]])<br>[[Evil Mage]], [[Necromancers|Necromancer]], [[Demons|Demon]], [[Fire Skull]], [[Robot Santa]], [[Candy Monsters]], [[Crab|Greater Crab]], [[Food]] (Evil Beets) | - | - |- |[[File:IconGenius10x.png|frameless|28x28px]]Genius |'''Achievement''': [[Achievements|Great Traits Explorer]]<br>'''Group''': Genetic<br>'''Type''': Positive<br>'''Same Trait Modifier''': +20<br>'''Opposite Trait Modifier''': -20<br>'''Opposite''': Stupid |Intelligence +10<br>Diplomacy +5<br>Warfare +5<br>Stewardship +7<br>Settlement Area +1<br>Number of Cities +3<br>Fertility +10%<br>Loyalty -10 |[[Herbivores|Monkey]], [[Carnivores|Fox]], [[Turtle]] |0.9% |9% |- |[[File:IconGreedy10x.png|frameless|28x28px]]Greedy |'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Content |Warfare +4<br>Number of Cities +2<br>Diplomacy -2<br>Stewardship -3<br>Loyalty -5<br>Supply Timer modifier +4 |''None'' |1.5% | -1% |- |[[File:IconHonest10x.png|frameless|28x28px]]Honest |'''Group''': Personality<br>'''Type''': Positive<br>'''Same Trait Modifier''': +10<br>'''Opposite Trait Modifier''': -10<br>'''Opposite''': Deceitful |Stewardship +3<br>Diplomacy +2<br>Loyalty +5<br>Warfare -2 |''None'' |1.8% | -1% |- |[[File:IconMadness10x.png|frameless|28x28px]][[Madness]]<br>''He is mad'' |'''Opposite''': Strong Minded |Damage +1<br>Speed +5<br>Attack Speed +10<br>Diplomacy -100<br>Loyalty -100<br><br>Becomes hostile and turns [[Race|intelligent races]] clothes red<br>Restore (Max Health / 15) + 1 health every kill<br>Some units will die when given the madness trait as it breaks their special logic (dragons, boats, etc.) |[[Food]] (Crystal Salt, Mushroom)<br>Madness [[Powers|power]]<br>Mad thoughts [[Disasters|disaster]] | - | - |- |[[File:IconMiner10x.png|frameless|28x28px]]Miner<br>''Increases chances to get gems from mines'' |'''Group''': Personality<br>'''Type''': Positive |50% chance to get 1 extra resource from mining [[Materials|ores]]<br>(rolled for every resource from a single ore) |[[Dwarves|Dwarf]] |0.5% |10% |- |[[File:IconParanoid10x.png|frameless|28x28px]]Paranoid |'''Group''': Personality<br>'''Type''': Negative<br>'''Opposite''': Honest |Warfare +4<br>Diplomacy -2<br>Loyalty -15<br>Number of Cities -1<br>Supply Timer modifier +0.5 |[[Lemon People]], [[Food]] (Mushroom) |1.4% | -1% |- |[[File:IconPeaceful10x.png|frameless|28x28px]]Peaceful<br>''Never attacks first'' |'''Group''': Personality<br>'''Type''': Positive |Cannot attack |[[Race|Villagers]] less than age 18<br>[[Herbivores|Chicken]], [[Herbivores|Sheep]], [[Herbivores|Rabbit]], [[Herbivores|Cow]], [[Fairies|Fairy]], [[Insects|Bugs]] | - | - |- |[[File:IconStrongMinded10x.png|frameless|28x28px]]Strong Minded<br>''Can't get mad'' |'''Group''': Personality<br>'''Type''': Positive<br>'''Opposite''': Madness |Immune to Madness trait |Eggs ([[Turtle]], [[Crab]], [[Herbivores|Chicken]]), [[Dragons|Dragon]], [[Spawner Monsters|Bioblob]], [[God Finger]], [[Crabzilla]], [[UFOs and Aliens|UFO]], [[Langton Ants]], [[Terraformers|Sand Spider]], [[Terraformers|Worm]], [[Tornado]], [[Food]] (Crystal Salt, Mushroom) | - | - |- |[[File:IconStupid10x.png|frameless|28x28px]]Stupid |'''Group''': Genetic<br>'''Type''': Negative<br>'''Same Trait Modifier''': +30<br>'''Opposite''': Genius, Wise |Number of Cities -3<br>Intelligence -5<br>Diplomacy -2<br>Warfare -2<br>Stewardship -5<br>Loyalty -15<br>Fertility -10%<br>Rationality -0.5 |[[Zombies]] |1.5% |15% |- |[[File:IconVoicesInMyHead10x.png|frameless|28x28px]]Voices in my head |'''Group''': Mind<br>'''Type''': Negative |Diplomacy -1<br>[[Kingdom Opinions|Opinion]] -1<br>Rationality -0.2 |Use the Whisper of War, Spite or Friendship [[Powers|power]] on a kingdom and its [[Kings and Leaders|king]] will gain this trait | - | - |}
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