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=== Using Money === * Units will try to eat food when the "try_to_eat_city_food" [[Unit Tasks|task]] triggers. To eat food units must pay 5 coins unless they are exempt because they are a king, village leader, child, or starving. Thieves will try to steal money from cities that have more than five coins if they are hungry (less than 50% hunger) and aren't exempt from having to pay. * Money is also used for gifts (see above "Obtaining Loot & Money" for more info). * When units with the Festive Spirit status try to launch fireworks they have to pay 10 coins * When crafting [[Weapons, Tools and Accessories|items]], they cost an equivalent amount of coins to make as gold required to make them (currently only special weapons require gold to make) * If an [[Weapons, Tools and Accessories|item]]'s durability is below it's max, it can be repaired for 50% of its gold crafting cost in coins (currently only special weapons require gold to make) * Most [[Plots (Beta)|plots]] require coins to spent
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