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===[[File:IconKingdomList10x.png|frameless|28x28px]] Civ Cheats for debug/testing - "game mechanics/balance breaking stuff. Some City+ stuff will seriously break civ logic for unexpected weird behaviour"=== {| class="mw-collapsible fandom-table" !Icon !Name !Function |- |[[File:IconCulture 10x.png|frameless|42x42px]] |FastCultures |Speeds up [[Culture Development|culture]] growth |- |[[File:-Better Armory 3-.png|frameless|42x42px]] |CityInfiniteResources |Once a village obtains 1 of a [[:Category:Resources|resource]] they instantly gain 998 more of that resource.<br>Whenever the resource is used the amount of that resource in the village is replenished back to 999 instantly. |- |[[File:Icon hammer wood.png|frameless|42x42px]] |CityFastConstruction |Speeds up [[Villages|village]] construction |- |[[File:IconBuildings 10x.png|frameless|42x42px]] |CityFastUpgrades |Speeds up village [[:Category:Buildings|building]] upgrades (Example: Tier 1 House -> Tier 2 House) |- |[[File:IconPopulation10x.png|frameless|42x42px]] |CityFastPopGrowth |Faster reproduction in villages |- |[[File:IconCity10x.png|frameless|42x42px]] |CityUnlimitedHouses |Increases the house limit of villages to 9999. As a result, [[Houses]] can be built much closer together allowing for much more people to live in villages |- |[[File:Icon tech zones 110x.png|frameless|42x42px]] |CityFastZonesGrowth |Reduces the cooldown time of village zone expansion to 0.1 months. As a result, village borders expand much faster than normal. |- |[[File:Icon tech zones 110x.png|frameless|42x42px]] |CityUnlimitedZoneRange |Increases the zone range of villages to 999. As a result, Villages can expand with almost no limits across a continuous land mass |- |[[File:SpeedStat10x.png|frameless|42x42px]] |UnitsAlwaysFast |Units' speed are increased 20Γ (includes [[boats]]) |}
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