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Combat Actions and Spells
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== Using Spells == Spells are used when units have spells, aren't possessed, and are allowed to use spells. When a unit attacks there is a 33.3% chance that they use a spell (see Attacks section at the top for more info). If there are multiple spells that units can use the game will choose one at random. Uses a spell: * The unit will decide a random spell to use from the spells they are able to cast ** [[File:Achievements equipment explorer10x.png|frameless|28x28px]]Items can unlock specific spells ** [[File:PawSymbol10x.png|frameless|28x28px]]Subspecies traits in talent category unlock spells ** [[File:IconReligionList10x.png|frameless|28x28px]]Religion traits unlock spells ** [[File:IconChosenOne10x.png|frameless|28x28px]]The Chosen One [[Traits|trait]] unlocks all spells except silence * [[File:IconMana10x.png|frameless|28x28px]]If the unit does not have enough mana to cast the randomly selected spell then the action cancels * The game will then calculate the spell's chance of success. A unit's spellcasting stat increases the chance of success (spells have a base spellcasting stat of 10, 20, or 30%) ** [[File:IconIntelligence10x.png|frameless|28x28px]]Every 5 intelligence gives +1% ** [[File:IconLevels10x2.png|frameless|28x28px]]Being above level 5 gives +10% ** [[File:IconSpellBoost.png|frameless|28x28px]]Spell Boost [[Status Effects|status effect]] gives +20% ** [[File:IconArcaneReflexes10x.png|frameless|28x28px]]Arcane Reflexes [[Creature Traits|trait]] gives +50% * [[File:IconBuildings 10x.png|frameless|28x28px]]If the spell is meant for buildings and the unit's target isn't a building then the spell fails * [[File:IconPopulation10x.png|frameless|28x28px]]If the spell is meant for a creature and the unit's target is a building then the spell fails * [[File:IconHealth10xEdit.png|frameless|28x28px]]If the spell has a health ratio and that ratio is equal to or less than the caster's health ratio then the spell fails * [[File:Icon bow wood.png|frameless|28x28px]]If the spell has a minimum distance and the caster is closer to the target than that minimum distance then the spell fails * ''[[File:IconRecoverySpell.png|frameless|28x28px]]If the spell succeeds after this point then it is caster and the caster gets the Spell Recovery [[Status Effects|status effect]]''
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