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== Featured Village Stats == <small>Villages have various stats you can view within their respective village menus. You can find these stats at the top section of the menu. ''You may notice that the village age stat is not noted, this is due to its self-explanation. You are able to view the exact founding date of a village in the lower section of the village's menu.''</small> === Population === [[File:IconPopulation10x.png|right|frameless|56x56px]] Village population is affected by the amount of [[Race|intelligent species]] that are citizens of the village (this includes children). Villages will display a max population that is effected by how many people the village can house. Units will not attempt to reproduce if the max population has been reached but in certain situations the population can exceed this limit. These situations can be player action, such as spawning units of the same race in a village, or [[disasters]] in which houses are destroyed leaving units homeless. Further down in the village menu you can view more information about village population: * Children * Adults * [[Jobs|Farmers]] * Births * Deaths * [[Traits|Infected]] === Houses === [[File:-House Tier 2-.png|right|frameless|56x56px]] Similar to population this stat tracks how many [[House|homes]] are inside the village. The amount of houses that can be built in a village is effected by the size of the village and the race's [[:Category:Buildings|building]] pattern. For example [[Dwarf|dwarves]] need more space to build homes because they build in a grid like pattern. The amount of houses in a village affect the max population of villages which is why allowing CityUnlimitedHouses ([[Debug Menu|debug]] option) can greatly increase the population because the limit is raised. Only [[House|houses]] count towards this stat (does not include [[Town Hall|town halls]]). === Army === [[File:DamageStat10x.png|right|frameless|56x56px]] Every village has its own [[Armies|army]] which is limited by how many people are citizens of a village. The amount of warriors in a village will never come close to exceeding how many people are in a village for obvious reasons. Armies will commonly venture away from their villages when the villages kingdoms enters a [[war]]. In some cases villages will not form armies, such as the armies [[World Laws|world law]] being disabled, the [[Culture Development|culture]] of the village has not yet unlocked weapon production, or the village does not have a [[Jobs|blacksmith]] and at least 15 citizens among other things.
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