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=== <span style="color: #BAF0F4;">Advanced Brain</span> === ''<small>All of these can be a mutation and are removed when species turn into zombies.</small>'' {| class="sortable mw-collapsible article-table" !Icon !Trait !Effect !Obtained !Creatures !Descriptions |- | |Prefrontal Cortex |Allows species to use tools, plan, and start civilizations<br>Tag: Has sapience<br>Decision: Check lover city, Find city job, Build civ city here, Try to return to home city,<br>Try to start new civilization, Check join city, Check join empty nearby city |Any of the listed creatures |Human, Elf, Dwarf, Orc, Alien, Meowmorph, Barkfolk, Pecklord, Hopper, Monke, Slypaw, Baakin, Mootaur, Armaldar, Howleer, Grranth, Armoroc, Buffolon, Lulclaw, Nibling, Charmaca, Chillbara, Herdor, Scorp, Crablin, Coolbeak, Turtok, Reptiloid, Snok, Ribbit, Gnapkin, Lulliar, Lemon Man, Candy Man, Crystal Golem, Garlic Man, Acid Gentleman |''Future casts long shadows'' |- | |Advanced Hippocampus |Advanced memory capabilities allow this species to develop cultures and religions<br>Tag: Has advanced memory<br>Decision: Try to read |Any of the listed creatures |Human, Elf, Dwarf, Orc, Alien, Meowmorph, Barkfolk, Pecklord, Hopper, Monke, Slypaw, Baakin, Mootaur, Armaldar, Howleer, Grranth, Armoroc, Buffolon, Lulclaw, Nibling, Charmaca, Chillbara, Herdor, Scorp, Crablin, Coolbeak, Turtok, Reptiloid, Snok, Ribbit, Gnapkin, Lulliar, Lemon Man, Candy Man, Crystal Golem, Garlic Man, Acid Gentleman |''First memories become first myths'' |- | |Amygdala |Grants this species the ability to feel emotions, especially happiness, shaping their behavior and reactions<br>Tag: Has emotion<br>Decision: Run away from carnivore, Run away, Reflection |Any of the listed creatures |Human, Elf, Dwarf, Orc, Fox, Buffolo, Hyena, Alligator, Monkey, Rhino, Frog, Snake, Dog, Wolf, Bear, Rabbit, Cat, Racoon, Seal, Ostrich, Unicorn, Rat, Chicken, Sheep, Cow, Penguin, Armadillo, Alpaca, Capybara, Goat, Scorpion, Turtle, Crab, Crystal Sword, Smore, Acid Blob, Flower Bud, Garl, Necromancer, Druid, Plague Doctor, White Mage, Evil Mage, Demon, Alien, Meowmorph, Barkfolk, Pecklord, Hopper, Monke, Slypaw, Baakin, Mootaur, Armaldar, Howleer, Grranth, Armoroc, Buffolon, Lulclaw, Nibling, Charmaca, Chillbara, Herdor, Scorp, Crablin, Coolbeak, Turtok, Reptiloid, Snok, Ribbit, Lulliar, Lemon Man, Garlic Man |''Emotions drive evolution'' |- | |Wernicke's Area |This species can learn and use languages<br>Tag: Has advanced communication<br>Decision: Socialize initial check |Any of the listed creatures |Human, Elf, Dwarf, Orc, Cold One, Necromancer, Druid, Plague Doctor, White Mage, Evil Mage, Demon, Alien, Meowmorph, Barkfolk, Pecklord, Hopper, Monke, Slypaw, Baakin, Mootaur, Armaldar, Howleer, Grranth, Armoroc, Buffolon, Lulclaw, Nibling, Charmaca, Chillbara, Herdor, Scorp, Crablin, Coolbeak, Turtok, Reptiloid, Snok, Ribbit, Gnapkin, Lulliar, Lemon Man, Candy Man, Crystal Golem, Garlic Man, Acid Gentleman |''Their minds shape sound into sense'' |}
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