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== Hidden Stats == You may notice a few stats that don't show up in-game when viewing traits. Some of these stats (such as "supply timer modifier", "opposite trait modifiers", "same trait modifiers") have hidden effects: * Same and opposite trait modifiers affect the "Traits" [[Kingdom Opinions|opinion]] of kingdoms by comparing the traits of [[Kings and Leaders|kings]] and [[Villages|village]] [[loyalty]] with [[Kings and Leaders|leaders]]. ** The same trait modifier is the amount of opinion/loyalty change due to the two parties both having this trait, ** The opposite trait modifier is the amount of opinion/loyalty change change due to one party having this trait and the other party having an opposite trait. * Supply timer modifier affects the cooldown of villages supplying resources to other villages in the same kingdom. It has a default value of 1. See [[Trading Mechanics]] for details. Other hidden stats (such as "rationality", "dodge" and "accuracy") do not seem to do anything at the moment, but they are included here for the sake of completeness.
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