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0.21.1 - Picking Eggshells
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== Fixes == * [[crabzilla]] didn't shake on hit * sometimes the crabzilla laser sound kept playing after his death * mobs still trying to go broken [[Golden Brain|golden brain]] * sometime AoE attacks didn't resolve correctly * flame [[Weapons, Tools and Accessories|sword]] had a lot of armor bonus, instead of damage * [[Madness|mad]] [[Clans|clan]] members can be chosen to be [[Kings and Leaders|kings/leaders]] and would then bug out * dead trees and ruins sometimes won't show on mini map as that * [[earthquake]] removes [[:Category:Buildings|buildings]] instead of making ruins * sometimes units had negative health and became unkillable * sometimes diplomacy didn't work at all on big maps with many clans * [[war]] lines acting weird on mobiles * mini map got dirty * some brushes showing in wrong order * ghost [[Villages|cities]] sometimes not removed from the map * [[alliances]] get dissolved right away. 50% fixed and related to ghost cities bug * [[Culture Development|culture]] title not translated in tooltip * some issues with language translations * opinions not aligned to the right for RTL languages * [[Kingdom Opinions|opinion]] of baby king was wrong * pt-br language errors * venomous [[Traits|trait]] didn't give poison * civs could build farms on snow hills * save slot numbers were showing wrong sometimes * cities have holes in their borders on load * rare soft crash when mad unit with AoE damage attacks itself with projectile weapons * [[Dragon|dragons]] didn't damage other units directly and didn't register kills * if musicbox ( fmod ) fails to initialize, we'll turn off sounds and music instead of crashing the game * small fix that should correctly calculate units targeted by AoE damage * game crashing when trying to show a map with a broken preview * mobile zoom stuck after [[crabzilla]] died while lasers were active * crabzilla hiding behind trees before his first step * it took ages to damage crabzilla
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