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==Trivia== *Their is a hidden stat for some units that will cause them to die if they receive the [[madness]] trait, as it breaks their special logic *Most stats are capped at 999. Max children stat is capped at 69. Armor is capped at 99%. Attack Speed is capped at 300 *If a unit becomes a [[Kings and Leaders|leader/king]] and one of their kingdom stats (diplomacy, stewardship, warfare) is not higher than the others than their personality will be marked as "Balanced" *There is a hidden personality called "wildcard" *Old Stats: Theses stats are not used anymore but are still present in the code in some forms *From [https://www.superworldbox.com/changelog#05167---crab---august-4-2020 official changelogs] under version "[[0.5.167 - Crab|0.5.167]] - Crab - August 4, 2020" "changes: fighting adjustments. Dodge and accuracy stats replaced with attack rate and critical hit chance." (these stats can still be found in the game's code) **Since accuracy has changed in 0.50 and is now a used stat for ranged weapons. Dodge has become a combat skill instead of a stat [[Category:Creature Mechanics]]
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