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==Mood Changes== The mood of a unit is dependent on their previous mood, and whether the food they have eaten is their favorite [[food]]: *If the unit's original mood is not "happy", after eating their favorite food, their mood becomes happy *If the unit's original mood is "happy", after eating any food (regardless of whether it is their favorite food), their mood becomes normal *If the unit's original mood is "normal", after eating a non-favorite food, **20% chance for mood to become "sad" **80% chance for mood to remain "normal" *If the unit's original mood is "sad", after eating a non-favorite food, ** 5% chance for mood to become "angry" **95% chance for mood to remain "sad" {| class="fandom-table" |+Mood Change Rules (Top row indicates their current mood) ! !Happy !Normal !Sad !Angry |- |Favorite Food |β Normal | β Happy |β Happy |β Happy |- |Non-Favorite Food |β Normal |β (20%) Sad<br>β (80%) Normal |β (5%) Angry<br>β (95%) Sad |β Angry |}
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