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==Spells== Spells are a special mode of attack unique to mages. Whenever a mage makes an attack, it will first try to perform a spell attack. Most spells are "attack spells" - they are conjured during battle, and can cause damage to other units. However, some spells can also be conjured as part of the mage's routine tasks / behavior. {| class="sortable fandom-table" ! Name !Units !Spell Target !Success Rate !Minimum Distance !Details !Visual Effects |- |[[File:IconLightning10x.png|frameless|28x28px]]Lightning |Evil mage |Enemies |30% |6 |Spawns a [[Lightning|medium lightning]] at the target location | - |- |[[File:IconTornado10x.png|frameless|28x28px]]Tornado |Evil mage |Enemies |2% |9 |Spawns a [[tornado]] at the target location | - |- |[[File:IconFire10x.png|frameless|28x28px]]Fire |Evil mage |Enemies |20% |3 |Spawns fire at the target location, and 3 random adjacent locations |[[File:Drop fire10x.gif|frameless|25x25px]] |- | [[File:IconCurse10x.png|frameless|28x28px]]Curse |Necromancer |Enemies |20% |4 |Casts curse at target location |[[File:Fx cast top green.gif|frameless|33x33px]] |- |[[File:IconQuestionMark10x.png|frameless|28x28px]]Random Teleport |Evil mage<br>White mage |Self |70% |6 |Triggered when health < 60% maximum<br>Randomly teleports to a piece of land |[[File:EvilmageTeleport.gif|frameless|38x38px]][[File:WhitemageTeleport.gif|frameless|38x38px]] |- |[[File:IconBloodRain10x.png|frameless|28x28px]]Blood Rain |Evil mage (Γ2)<br>White mage<br>Necromancer (Γ2)<br>Druid<br>Plague doctor |Self | 50% |0 |Triggered when health < 90% maximum<br>Drops blood rain on self |[[File:Drop blood10x.png|frameless|44x44px]] |- |[[File:IconSkeleton10x.png|frameless|28x28px]]Spawn Skeleton | Necromancer | Self |60% |0 | Triggers when there are 6 or fewer [[Spooky Monsters|skeletons]] in the unit's own and adjacent chunks<br>Spawns 1 skeleton in a random position in the unit's own chunk |[[File:Fx create skeleton.gif|frameless|40x40px]] |- |[[File:Shielded10x.png|frameless|28x28px]]Shield |White Mage |Self |20% |0 | Acquires 30 seconds of the [[Status Effects|shield]] status effect. | - |- |[[File:IconPlagueDoctor scaled 10x.png|frameless|28x28px]]Cure |Plague Doctor |Self |20% |0 |Non-attack spell<br>Spawns cure drops on unit's own location |[[File:Drop cure.png|frameless|52x52px]] |- |[[File:IconFertilizerTrees10x.png|frameless|28x28px]]Spawn Tree Fertilizer |Druid |Region |100% |0 |Non-attack spell<br>Spawns tree fertilizer at unit's own location. |[[File:Drop fertilizer10x.png|frameless|55x55px]] |- |[[File:IconFertilizerPlants10x.png|frameless|28x28px]]Spawn Grass Fertilizer |N/A |Region | 100% |0 |Spawns grass seeds at the unit's own location.<br>Not used by any mages as of now. |[[File:Drop fertilizer10x.png|frameless|55x55px]] |}
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