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== Leadership Jobs == {| class="fandom-table" !Icon !Job !Purpose |- |[[File:IconKings10x.png|frameless|56x56px]] |[[King]] |The most important job of all is to rule over all. The first king will be chosen based on random chance. Once a king has been chosen, the children of that king will rule once they die. Any person or creatures who kill the king will be rewarded the [[Traits|kingslayer]] trait. Kings can have basic jobs (not farming, mining and settling). |- |[[File:IconLeaders10x.png|frameless|56x56px]] |[[Leader]] |Leaders govern over villages. They will have a silver crown instead of a golden one. When a king dies leaders will usually replace them. When a leader dies, a heir of the deceased leader is picked to be the new one. Leaders can have basic jobs (not farming, mining and settling). |- |[[File:Minimap flag10xEDIT.png|frameless|56x56px]] |Captain (Warrior) |Also known as generals or bannerman, warriors of their [[Armies|army]] will follow them wherever they go. They will intentional move slower to allow their [[Armies|army]] to catch up. They are initially chosen at random from warriors; if a captain dies, the warrior closest to their last position will be chosen to be the next. Leaders and Kings can also be captains, although this is rare. (Note: unlike kings and leaders, the captain's identity is not recorded in saves, and will be chosen again randomly when the world is re-loaded). |} === Jobs Kings and Leaders Will NOT Perform === * [[File:IconSickle10x.png|frameless|28x28px]]Farmer * [[File:IconCitizenJobMiner10x.png|frameless|28x28px]]Miner * [[File:IconCitizenJobMinerDeposit10x.png|frameless|28x28px]]Miner Deposit * [[File:IconVillages10x.png|frameless|28x28px]]Settler
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